Home · item · Fists_LightMonk

Properties

type
Fists
affinity
Light
aptitudes
ref=Assassinref=Cleric
level
14
faction
Crimson
sellPrice
1
rarity
Rare
skills
flags
Raw data
{
  "gfx": {
    "file": "UI/Portraits/Items/Fists/Fists_LightMonk.png",
    "size": 256,
    "x": 0,
    "y": 0
  },
  "id": "Fists_LightMonk",
  "texts": {
    "flavorDesc": "The purpose of ram horns is to be struck against other horns. For this reason, rams are often represented as twins, so they can strike each other's horns and find purpose in the process.",
    "name": "Ramulus & Ramus"
  },
  "visuals": {
    "models": [
      {
        "prefab": "Character/Weapon/Fist/Fist_R8_R1Tomb_AssCle.prefab"
      },
      {
        "prefab": "Character/Weapon/Fist/Fist_R8_R1Tomb_AssCle.prefab"
      }
    ]
  },
  "type": "Fists",
  "affinity": "Light",
  "aptitudes": [
    {
      "ref": "Assassin"
    },
    {
      "ref": "Cleric"
    }
  ],
  "level": 14,
  "faction": "Crimson",
  "sellPrice": 1,
  "rarity": "Rare",
  "affixes": [],
  "skills": [
    {
      "skill": "Fists_Base_Attack"
    },
    {
      "skill": "Fists_Base_Attack2"
    },
    {
      "skill": "Fists_Base_Attack3"
    },
    {
      "skill": "Fists_Base_Attack4"
    },
    {
      "skill": "Fists_LightMonk_Combo"
    },
    {
      "skill": "Fists_LightMonk_Skill1"
    },
    {
      "skill": "Fists_LightMonk_Skill1_Recast"
    },
    {
      "skill": "Fists_LightMonk_Skill2"
    },
    {
      "skill": "Fists_LightMonk_Passive"
    }
  ],
  "props": {},
  "flags": [
    "ActivityLoot"
  ]
}