Home · skill · Fists_LightMonk_Skill1
Properties
- status
- QA
- type
- Weapon Skill
- nature
- Ability
- cooldown
- 16
- steps
Referenced by
item (1)
Raw data
{
"status": "QA",
"gfx": {
"file": "UI/icons/atlas_weapon_Fists_96PX.png",
"size": 48,
"x": 14,
"y": 0,
"width": 2,
"height": 2
},
"id": "Fists_LightMonk_Skill1",
"type": "WeaponSkill",
"nature": "Ability",
"texts": {
"name": "Blind Breakthrough",
"desc": "Fires a light wave at an enemy, dealing ::dmg:: to the first enemy hit and marking them for ::ref_duration::.\n\nIf an enemy is marked, you can recast to dash to them and deal ::ref2_dmg::.",
"rankDescs": [
{
"rank": 2,
"desc": "Cooldown reduced to ::cooldown::.",
"flags": 1
},
{
"rank": 2,
"desc": "Damage dealt to enemies under ::threshold%:: [Health] increased by ::damage%::.",
"flags": 0
}
],
"refs": {
"ref": "Fists_LightMonk_Skill1_Status",
"ref2": "Fists_LightMonk_Skill1_Recast"
}
},
"anim": {
"file": "Anim/Human/Common/_Fists/Skill/Anim_Human_Fists_EnergyBlast.fbx",
"blend": 0.03
},
"cooldown": 16,
"steps": [
{
"on": 0,
"props": {},
"type": 3,
"duration": 0.15
},
{
"on": 0,
"props": {
"rotation": {
"limiter": 1000,
"direction": 3
}
},
"type": 13,
"duration": 0.15
},
{
"on": 14,
"props": {},
"type": 25,
"visuals": {
"fxs": [
{
"set": "Telegraph_Line_Preview",
"props": {
"matchStep": "Projectile"
},
"flags": 24
}
]
},
"duration": 0.15,
"range": 30
},
{
"on": 7,
"props": {},
"type": 11,
"visuals": {
"playAnims": [
{
"anim": {
"file": "Anim/Human/Common/_Fists/Skill/Anim_Human_Fists_EnergyBlast.fbx",
"blend": 0,
"startFrame": 8
}
}
]
}
},
{
"on": 7,
"props": {},
"visuals": {
"fxs": [
{
"set": "Light_Blast",
"props": {
"offset": {
"x": 1,
"y": 0,
"z": 0,
"height": 0
}
},
"scale": 0.75,
"space": 0,
"flags": 40
}
]
},
"delay": -0.05,
"type": 11,
"duration": "\n"
},
{
"on": 7,
"props": {
"move": {
"dashSmoothing": 1,
"direction": [
1
]
}
},
"type": 8,
"delay": -0.07,
"duration": 0.4,
"range": 2
},
{
"on": 7,
"props": {
"projectile": {
"speed": 70,
"base": "MissileFollowTerrain",
"followForceCurve": [
0,
0.05,
-0.0697117989531016,
-0.00277277893662861,
0.252838582201753,
0.0102761076672166,
0.319688368568298,
0.23962156259001,
-0.0228839136678792,
-0.0535326956275372,
0.0759206587446523,
0.17908558888306,
0.672836611005859,
0.803681435562888,
-0.222250554946781,
-0.117607066884123,
0.0313776624907483,
0.0167640530491203
],
"activationDelay": 0,
"variant": 0,
"aimStyle": 2,
"collisionRadius": 1.5,
"fxSet": "Projectile_Light_Fist_Big",
"scale": 0.75,
"hitCount": 1
},
"position": {
"origin": 0
}
},
"id": "Projectile",
"type": 7,
"delay": -0.05,
"range": 30
},
{
"on": 7,
"props": {},
"visuals": {
"camShake": 5
},
"delay": 0.01
},
{
"on": 7,
"props": {},
"type": 24
},
{
"on": 2,
"props": {
"position": {
"origin": 2
}
},
"type": 0,
"effects": [
{
"affinity": "Light",
"effect": 0,
"scaling": [
{
"ratio": 0.4,
"atb": "Dexterity"
},
{
"ratio": 0.4,
"atb": "Faith"
}
],
"baseVal": 0,
"flags": 0
}
]
},
{
"on": 2,
"props": {
"status": {
"ref": "Fists_LightMonk_Skill1_Status"
}
},
"type": 1
},
{
"on": 0,
"props": {},
"id": "everything_below_this_step_is_placeholder_for_the_2nd_part_of_the_skill_"
}
],
"flags": [],
"mastery": [],
"props": {
"rankOverride": [
{
"minRank": 2,
"props": {
"cooldown": 12
}
}
],
"subskills": [
{
"skill": "Fists_LightMonk_Skill1_Recast"
}
]
},
"vars": {
"threshold": 0.35,
"damage": 0.5
},
"script": "function canRecast() {\n\treturn getInflictedStatuses(Fists_LightMonk_Skill1_Status).length > 0;\n}\n\nfunction shouldHighlightSkill(){\n\treturn canRecast();\n}\n\nfunction onInflictDamageEval(hit) {\n\tif (rank >= 3 && hit.targetUnit.healthRatio < vars.threshold && (hit.skillId == skill.kind || hit.skillId == Skill.Fists_LightMonk_Skill1_Recast)) {\n\t\thit.dmgMult += vars.damage;\n\t}\n}\n\nfunction onSkillProc(ctx) {\n\tif (ctx.skillId == Skill.Fists_LightMonk_Skill1_Recast) {\n\t\tfor (s in getInflictedStatuses(Fists_LightMonk_Skill1_Status)) {\n\t\t\ts.remove();\n\t\t}\n\t}\n}\n\nfunction getOverrideSkill() {\n\tif (canRecast()) {\n\t\treturn Skill.Fists_LightMonk_Skill1_Recast;\n\t}\n\treturn null;\n}",
"_xrefs": [
{
"from_sheet": "item",
"from_id": "Fists_LightMonk",
"via_field": "skills"
}
]
}