Properties
- inherit
- Dual weapons
- setup
- Character/Weapon/Setup/Weapon_1H_Fists.prefab
- skills
-
- moveSet
- Fists
- slot
-
{
"holster": {
"primary": [
{
"socket": "SOCKET_Fist_BACK_R"
},
{
"socket": "SOCKET_Fist_BACK_L"
}
],
"secondary": [
{
"socket": "SOCKET_Fist_HIPS_R"
},
{
"socket": "SOCKET_Fist_HIPS_L"
}
]
}
}
Raw data
{
"id": "Fists",
"inherit": "DualWeapon",
"texts": {
"name": {
"v": "Fists"
}
},
"props": {
"portraitGroup": 17
},
"atbRatio": {},
"setup": "Character/Weapon/Setup/Weapon_1H_Fists.prefab",
"skills": [
{
"skill": "PhysicalBlock"
}
],
"flags": [],
"moveSet": "Fists",
"slot": {
"holster": {
"primary": [
{
"socket": "SOCKET_Fist_BACK_R"
},
{
"socket": "SOCKET_Fist_BACK_L"
}
],
"secondary": [
{
"socket": "SOCKET_Fist_HIPS_R"
},
{
"socket": "SOCKET_Fist_HIPS_L"
}
]
}
},
"_xrefs": [
{
"from_sheet": "item",
"from_id": "Fists_WaterUppecut",
"via_field": "type"
},
{
"from_sheet": "item",
"from_id": "Fists_LightMonk",
"via_field": "type"
},
{
"from_sheet": "moveSet",
"from_id": "Fists",
"via_field": "animSet"
}
]
}