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Agile and deadly, Rogues specialize in swift, precise strikes and deceiving tactics.
They generate Combo Points through attacks and skills, which are consumed to unleash powerful finishing moves.
Favoring speed and precision over brute force, Rogues excel at dismantling enemies before they can react.

Properties

type
Human
inherit
ref=BaseHero
parts
{
  "weapons": [
    {
      "ref": "Daggers_Start"
    }
  ],
  "gear": [
    {
      "ref": "Glider_Owl_Grey"
    },
    {
      "ref": "Chest_Starter_Ass"
    },
    {
      "ref": "Legs_Starter_Ass"
    },
    {
      "ref": "Feet_Starter_Ass"
    },
    {
      "ref": "Sickle"
    },
    {
      "ref": "Pickaxe"
    }
  ],
  "body": {
    "hair": "Hair_Medium_Bowl_01",
    "hairColor": "Hair_Brown_01",
    "hairColorSecondary": "Hair_Brown_01",
    "skinColor": "Skin_00",
    "eyes": "Eyes_01",
    "eyebrows": "Eyebrows_07",
    "eyeColor": "Hair_Brown_01",
    "facialHair": "Beard_Full_01"
  }
}
skills
skill=Dashflags=0phaseBlacklist=[]props={}skill=MountphaseBlacklist=[]props={}flags=0skill=Combo PointsphaseBlacklist=[]props={}flags=8skill=FinisherphaseBlacklist=[]props={}flags=4skill=Shadowsteplevel=3flags=8phaseBlacklist=[]props={}skill=Combo MasterphaseBlacklist=[]props={}flags=0level=4skill=Smoke Bomblevel=5flags=0phaseBlacklist=[]props={}skill=Death MarkphaseBlacklist=[]props={}flags=8level=10skill=Knives TempestphaseBlacklist=[]props={}flags=0level=15skill=Urge to KillphaseBlacklist=[]props={}flags=0level=20skill=Darkness ShadowsphaseBlacklist=[]props={}flags=0level=30
talentTrees
root=Lethal Poisondesc=Lethal Poison is a poison that can be stacked multiple times to amplify its effect. As a master of poisons and debuffs, a rogue specializing in this tree can ensure that their prey slowly succumbs to their wounds.talents=[{"skill":"Rogue_Talent_LethalPoison","tier":0,"branch":0},{"skill":"Rogue_Talent_OpportunityStrike","tier":1,"branch":1},{"skill":"Rogue_Talent_LethalDose","tier":2,"branch":1},{"skill":"Rogue_Talent_FinishTheJob","tier":2,"branch":1},{"skill":"Rogue_Talent_Envenom","tier":3,"branch":1},{"skill":"Rogue_Talent_ImprovedMixture","tier":3,"branch":1},{"skill":"Rogue_Talent_DeadlyPoison","tier":3,"branch":1},{"skill":"Rogue_Talent_VenomousFinisher","tier":4,"branch":1},{"skill":"Rogue_Talent_IntentToKill","tier":1,"branch":2},{"skill":"Rogue_Talent_VenomInfusion","tier":2,"branch":2},{"skill":"Rogue_Talent_UpTheAnte","tier":2,"branch":2},{"skill":"Rogue_Talent_AcidicSplatter","tier":3,"branch":2},{"skill":"Rogue_Talent_NoxiousStrategem","tier":3,"branch":2},{"skill":"Rogue_Talent_BullyingTheWeak","tier":3,"branch":2},{"skill":"Rogue_Talent_VirulentMagic","tier":4,"branch":2},{"skill":"Rogue_Talent_Adrenaline","tier":1,"branch":3},{"skill":"Rogue_Talent_Footwork","tier":2,"branch":3},{"skill":"Rogue_Talent_AtrophicPoison","tier":2,"branch":3},{"skill":"Rogue_Talent_CripplingPoison","tier":3,"branch":3},{"skill":"Rogue_Talent_LeechingPoison","tier":3,"branch":3},{"skill":"Rogue_Talent_RegeneratingMiasmas","tier":3,"branch":3},{"skill":"Rogue_Talent_CheatDeath","tier":4,"branch":3}]
moveSetBase
Daggers
stats
levelScaling=[{"val":18},{"val":65,"comment":""}]flags=0attribute=StrengthlevelScaling=[{"val":23},{"val":70,"comment":""}]flags=0attribute=DexteritylevelScaling=[{"val":18},{"val":65,"comment":""}]flags=0attribute=FaithlevelScaling=[{"val":18},{"val":65,"comment":""}]flags=0attribute=IntellectlevelScaling=[{"val":17},{"val":60}]flags=0attribute=VitalitylevelScaling=[]flags=0attribute=MaxComboPointvalue=4
Raw data
{
  "gfx": {
    "file": "UI/icons/Classes/class_flag.png",
    "size": 1,
    "x": 152,
    "y": 0,
    "width": 76,
    "height": 108
  },
  "id": "Rogue",
  "type": "Human",
  "inherit": [
    {
      "ref": "BaseHero"
    }
  ],
  "texts": {
    "desc": "Agile and deadly, Rogues specialize in swift, precise strikes and deceiving tactics.\nThey generate Combo Points through attacks and skills, which are consumed to unleash powerful finishing moves.\nFavoring speed and precision over brute force, Rogues excel at dismantling enemies before they can react.",
    "name": "Rogue"
  },
  "models": [],
  "parts": {
    "weapons": [
      {
        "ref": "Daggers_Start"
      }
    ],
    "gear": [
      {
        "ref": "Glider_Owl_Grey"
      },
      {
        "ref": "Chest_Starter_Ass"
      },
      {
        "ref": "Legs_Starter_Ass"
      },
      {
        "ref": "Feet_Starter_Ass"
      },
      {
        "ref": "Sickle"
      },
      {
        "ref": "Pickaxe"
      }
    ],
    "body": {
      "hair": "Hair_Medium_Bowl_01",
      "hairColor": "Hair_Brown_01",
      "hairColorSecondary": "Hair_Brown_01",
      "skinColor": "Skin_00",
      "eyes": "Eyes_01",
      "eyebrows": "Eyebrows_07",
      "eyeColor": "Hair_Brown_01",
      "facialHair": "Beard_Full_01"
    }
  },
  "skills": [
    {
      "skill": "Dash_Base",
      "flags": 0,
      "phaseBlacklist": [],
      "props": {}
    },
    {
      "skill": "Mount",
      "phaseBlacklist": [],
      "props": {},
      "flags": 0
    },
    {
      "skill": "Rogue_ComboPoints",
      "phaseBlacklist": [],
      "props": {},
      "flags": 8
    },
    {
      "skill": "Rogue_Sig_Finisher",
      "phaseBlacklist": [],
      "props": {},
      "flags": 4
    },
    {
      "skill": "Rogue_Shadowstep",
      "level": 3,
      "flags": 8,
      "phaseBlacklist": [],
      "props": {}
    },
    {
      "skill": "Rogue_ComboMax",
      "phaseBlacklist": [],
      "props": {},
      "flags": 0,
      "level": 4
    },
    {
      "skill": "Rogue_SmokeBomb",
      "level": 5,
      "flags": 0,
      "phaseBlacklist": [],
      "props": {}
    },
    {
      "skill": "Rogue_DeathMark",
      "phaseBlacklist": [],
      "props": {},
      "flags": 8,
      "level": 10
    },
    {
      "skill": "Rogue_KnivesTempest",
      "phaseBlacklist": [],
      "props": {},
      "flags": 0,
      "level": 15
    },
    {
      "skill": "Rogue_UrgeToKill",
      "phaseBlacklist": [],
      "props": {},
      "flags": 0,
      "level": 20
    },
    {
      "skill": "Rogue_Darkness",
      "phaseBlacklist": [],
      "props": {},
      "flags": 0,
      "level": 30
    }
  ],
  "talentTrees": [
    {
      "root": "Rogue_Talent_LethalPoison",
      "desc": "Lethal Poison is a poison that can be stacked multiple times to amplify its effect. As a master of poisons and debuffs, a rogue specializing in this tree can ensure that their prey slowly succumbs to their wounds.",
      "talents": [
        {
          "skill": "Rogue_Talent_LethalPoison",
          "tier": 0,
          "branch": 0
        },
        {
          "skill": "Rogue_Talent_OpportunityStrike",
          "tier": 1,
          "branch": 1
        },
        {
          "skill": "Rogue_Talent_LethalDose",
          "tier": 2,
          "branch": 1
        },
        {
          "skill": "Rogue_Talent_FinishTheJob",
          "tier": 2,
          "branch": 1
        },
        {
          "skill": "Rogue_Talent_Envenom",
          "tier": 3,
          "branch": 1
        },
        {
          "skill": "Rogue_Talent_ImprovedMixture",
          "tier": 3,
          "branch": 1
        },
        {
          "skill": "Rogue_Talent_DeadlyPoison",
          "tier": 3,
          "branch": 1
        },
        {
          "skill": "Rogue_Talent_VenomousFinisher",
          "tier": 4,
          "branch": 1
        },
        {
          "skill": "Rogue_Talent_IntentToKill",
          "tier": 1,
          "branch": 2
        },
        {
          "skill": "Rogue_Talent_VenomInfusion",
          "tier": 2,
          "branch": 2
        },
        {
          "skill": "Rogue_Talent_UpTheAnte",
          "tier": 2,
          "branch": 2
        },
        {
          "skill": "Rogue_Talent_AcidicSplatter",
          "tier": 3,
          "branch": 2
        },
        {
          "skill": "Rogue_Talent_NoxiousStrategem",
          "tier": 3,
          "branch": 2
        },
        {
          "skill": "Rogue_Talent_BullyingTheWeak",
          "tier": 3,
          "branch": 2
        },
        {
          "skill": "Rogue_Talent_VirulentMagic",
          "tier": 4,
          "branch": 2
        },
        {
          "skill": "Rogue_Talent_Adrenaline",
          "tier": 1,
          "branch": 3
        },
        {
          "skill": "Rogue_Talent_Footwork",
          "tier": 2,
          "branch": 3
        },
        {
          "skill": "Rogue_Talent_AtrophicPoison",
          "tier": 2,
          "branch": 3
        },
        {
          "skill": "Rogue_Talent_CripplingPoison",
          "tier": 3,
          "branch": 3
        },
        {
          "skill": "Rogue_Talent_LeechingPoison",
          "tier": 3,
          "branch": 3
        },
        {
          "skill": "Rogue_Talent_RegeneratingMiasmas",
          "tier": 3,
          "branch": 3
        },
        {
          "skill": "Rogue_Talent_CheatDeath",
          "tier": 4,
          "branch": 3
        }
      ]
    }
  ],
  "moveSetBase": "Daggers",
  "stats": [
    {
      "levelScaling": [
        {
          "val": 18
        },
        {
          "val": 65,
          "comment": ""
        }
      ],
      "flags": 0,
      "attribute": "Strength"
    },
    {
      "levelScaling": [
        {
          "val": 23
        },
        {
          "val": 70,
          "comment": ""
        }
      ],
      "flags": 0,
      "attribute": "Dexterity"
    },
    {
      "levelScaling": [
        {
          "val": 18
        },
        {
          "val": 65,
          "comment": ""
        }
      ],
      "flags": 0,
      "attribute": "Faith"
    },
    {
      "levelScaling": [
        {
          "val": 18
        },
        {
          "val": 65,
          "comment": ""
        }
      ],
      "flags": 0,
      "attribute": "Intellect"
    },
    {
      "levelScaling": [
        {
          "val": 17
        },
        {
          "val": 60
        }
      ],
      "flags": 0,
      "attribute": "Vitality"
    },
    {
      "levelScaling": [],
      "flags": 0,
      "attribute": "MaxComboPoint",
      "value": 4
    }
  ],
  "props": {
    "aptitudes": [
      {
        "ref": "Assassin"
      }
    ],
    "bannerIcon": "Class_Rogue"
  },
  "flags": [],
  "vars": {}
}