Home · skill · Rogue_Sig_Finisher

Consumes all Combo Points to dash forward, dealing 100% Dexterity and knocking enemies back.
Damage increased by 30% per Combo Point consumed.

Properties

status
Bug
type
Signature Skill
nature
Ability
cooldown
8
duration
0.45
steps
on=0props={"move":{"direction":[1]}}type=8duration=0.15range=2on=13props={"move":{"direction":[0]}}type=8duration=0.05range=2delay=0.15on=0props={"rotation":{"direction":1,"limiter":720}}type=14duration=0.2on=0visuals={"playAnims":[{"anim":{"ref":"RogueFinisher","blend":0,"startFrame":7}}],"camShake":50}props={"move":{"flags":257,"dashSmoothing":4,"direction":[0]}}type=8duration=0.1range=12delay=0.2on=0props={"move":{"dashSmoothing":1,"direction":[0],"flags":1}}type=8delay=0.25duration=0.23range=2on=0visuals={"fxs":[{"set":"Rogue_Trail_Big","space":0,"props":{"offset":{"x":0,"y":0,"z":0,"height":0.2}},"flags":0,"attachName":"Socket_Center","scale":1.1}]}props={}type=11delay=0.15visuals={"hitFx":"Hit_RogueFinisher_Big"}props={"area":{"shape":[1,3]},"position":{"directionalOffset":{"x":-6.5}}}effects=[{"effect":0,"scaling":[{"ratio":1,"atb":"Dexterity"}],"sideEffects":{"knockBack":{"type":1,"knockUpForce":15}},"affinity":"Physical","flags":0}]on=0type=4id=Damagedelay=0.2range=14duration=0.25on=0props={}id=ConsumeCPdelay=0.22
mastery
id=Rogue_Finisher_M1 vars={}gfx={"file":"UI/Portraits/Items/Masteries/Rogue_Sig_Finisher/Rogue_Finisher_M1.png","size":256,"x":0,"y":0}text={"name":"Finality","desc":"Generates an additionnal [ComboPoint] when you critically strike while generating a [ComboPoint]."}id=Rogue_Finisher_M2gfx={"file":"UI/Portraits/Items/Masteries/Rogue_Sig_Finisher/Rogue_Finisher_M2.png","size":256,"x":0,"y":0}text={"name":"Combo Ruler","desc":"You can now stack up to ::var2:: [ComboPoint]."}vars={"var2":6}id=Rogue_Finisher_M3gfx={"file":"UI/Portraits/Items/Masteries/Rogue_Sig_Finisher/Rogue_Finisher_M3.png","size":256,"x":0,"y":0}text={"desc":"After you use ::name::, you generate ::var3:: [ComboPoint].","name":"Killing Spree"}vars={"var3":1}

Referenced by

unit (1)

Raw data
{
  "status": "Bug",
  "gfx": {
    "file": "UI/icons/atlas_class_Rogue_96PX.png",
    "size": 96,
    "x": 0,
    "y": 0
  },
  "id": "Rogue_Sig_Finisher",
  "type": "SignatureSkill",
  "nature": "Ability",
  "texts": {
    "name": "Finisher",
    "desc": "Consumes all [ComboPoint]s to dash forward, dealing ::dmg:: and knocking enemies back.\nDamage increased by ::var1%:: per [ComboPoint] consumed."
  },
  "anim": {
    "ref": "RogueFinisher",
    "blend": 0.01
  },
  "cooldown": 8,
  "duration": 0.45,
  "steps": [
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            1
          ]
        }
      },
      "type": 8,
      "duration": 0.15,
      "range": 2
    },
    {
      "on": 13,
      "props": {
        "move": {
          "direction": [
            0
          ]
        }
      },
      "type": 8,
      "duration": 0.05,
      "range": 2,
      "delay": 0.15
    },
    {
      "on": 0,
      "props": {
        "rotation": {
          "direction": 1,
          "limiter": 720
        }
      },
      "type": 14,
      "duration": 0.2
    },
    {
      "on": 0,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "RogueFinisher",
              "blend": 0,
              "startFrame": 7
            }
          }
        ],
        "camShake": 50
      },
      "props": {
        "move": {
          "flags": 257,
          "dashSmoothing": 4,
          "direction": [
            0
          ]
        }
      },
      "type": 8,
      "duration": 0.1,
      "range": 12,
      "delay": 0.2
    },
    {
      "on": 0,
      "props": {
        "move": {
          "dashSmoothing": 1,
          "direction": [
            0
          ],
          "flags": 1
        }
      },
      "type": 8,
      "delay": 0.25,
      "duration": 0.23,
      "range": 2
    },
    {
      "on": 0,
      "visuals": {
        "fxs": [
          {
            "set": "Rogue_Trail_Big",
            "space": 0,
            "props": {
              "offset": {
                "x": 0,
                "y": 0,
                "z": 0,
                "height": 0.2
              }
            },
            "flags": 0,
            "attachName": "Socket_Center",
            "scale": 1.1
          }
        ]
      },
      "props": {},
      "type": 11,
      "delay": 0.15
    },
    {
      "visuals": {
        "hitFx": "Hit_RogueFinisher_Big"
      },
      "props": {
        "area": {
          "shape": [
            1,
            3
          ]
        },
        "position": {
          "directionalOffset": {
            "x": -6.5
          }
        }
      },
      "effects": [
        {
          "effect": 0,
          "scaling": [
            {
              "ratio": 1,
              "atb": "Dexterity"
            }
          ],
          "sideEffects": {
            "knockBack": {
              "type": 1,
              "knockUpForce": 15
            }
          },
          "affinity": "Physical",
          "flags": 0
        }
      ],
      "on": 0,
      "type": 4,
      "id": "Damage",
      "delay": 0.2,
      "range": 14,
      "duration": 0.25
    },
    {
      "on": 0,
      "props": {},
      "id": "ConsumeCP",
      "delay": 0.22
    }
  ],
  "flags": [],
  "mastery": [
    {
      "id": "Rogue_Finisher_M1",
      " vars": {},
      "gfx": {
        "file": "UI/Portraits/Items/Masteries/Rogue_Sig_Finisher/Rogue_Finisher_M1.png",
        "size": 256,
        "x": 0,
        "y": 0
      },
      "text": {
        "name": "Finality",
        "desc": "Generates an additionnal [ComboPoint] when you critically strike while generating a [ComboPoint]."
      }
    },
    {
      "id": "Rogue_Finisher_M2",
      "gfx": {
        "file": "UI/Portraits/Items/Masteries/Rogue_Sig_Finisher/Rogue_Finisher_M2.png",
        "size": 256,
        "x": 0,
        "y": 0
      },
      "text": {
        "name": "Combo Ruler",
        "desc": "You can now stack up to ::var2:: [ComboPoint]."
      },
      "vars": {
        "var2": 6
      }
    },
    {
      "id": "Rogue_Finisher_M3",
      "gfx": {
        "file": "UI/Portraits/Items/Masteries/Rogue_Sig_Finisher/Rogue_Finisher_M3.png",
        "size": 256,
        "x": 0,
        "y": 0
      },
      "text": {
        "desc": "After you use ::name::, you generate ::var3:: [ComboPoint].",
        "name": "Killing Spree"
      },
      "vars": {
        "var3": 1
      }
    }
  ],
  "props": {
    "hit": {
      "camShake": 15,
      "freeze": 2,
      "shake": 12
    },
    "interruptStyle": 0
  },
  "vars": {
    "var1": 0.3
  },
  "script": "var damageBonus = 0.0;\n\nfunction onStart(ctx) {\n\tdamageBonus = 0.0;\n}\n\nfunction onCooldownEval(ctx,val) {\n\tif (hasStatus(owner, Skill.Rogue_UrgeToKill_Status)) {\n\t\treturn 1;\n\t}\n\treturn val;\n}\n\nvar comboPoint = Skill.Rogue_Finisher_Combo_Point;\nfunction onMasteriesChanged() {\n\tif (hasMastery(Mastery.Rogue_Finisher_M2)) {\n\t\tif (!hasStatus(owner, comboPoint)) {\n\t\t\taddStatus(owner, comboPoint);\n\t\t}\n\t} else {\n\t\tif (hasStatus(owner, comboPoint)) {\n\t\t\tremoveStatus(owner, comboPoint);\n\t\t}\n\t}\n}\n\nfunction onStep(s) {\n\tif(!isServer) return;\n\tif(s.kind == Steps.Damage) {\n\t\tvar consumed = getCp();\n\t\tdamageBonus = consumed * vars.var1;\n\t}\n\tif (s.kind == Steps.ConsumeCP) {\n\t\taddAtb(owner, Attribute.ComboPoint, -getCp());\n\t\tif( hasMastery(Mastery.Rogue_Finisher_M3) ) {\n\t\t\taddAtb(owner, Attribute.ComboPoint, vars.var3);\n\t\t}\n\t}\n}\n\nfunction getCp() {\n\treturn round(getAtb(owner, Attribute.ComboPoint));\n}\n\nfunction onDamageEval(hit) {\n\thit.dmgMult += damageBonus;\n}",
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Rogue",
      "via_field": "skills"
    }
  ]
}