Raw data
{
"gfx": {
"file": "UI/Portraits/Items/Bow/Bow_Craft.png",
"size": 256,
"x": 0,
"y": 0
},
"id": "Bow_Craft",
"texts": {
"flavorDesc": "A bow is an object of faith and each arrow is a mystery. Will it hit its target? Will its target hit back? Is there still time for a second shot?",
"name": "Credence"
},
"visuals": {
"models": [
{
"prefab": "Character/Weapon/Bow/Bow_R8_R1Tomb_FigWiz.prefab"
},
{
"prefab": "Character/Weapon/Bow/Arrow_R8_R1Tomb_FigWiz.prefab"
}
]
},
"type": "Bow",
"affinity": "Physical",
"aptitudes": [
{
"ref": "Assassin"
}
],
"level": 4,
"faction": "World",
"sellPrice": 1,
"rarity": "Rare",
"affixes": [],
"skills": [
{
"skill": "Bow_Base_Attack"
},
{
"skill": "Bow_Base_Attack2"
},
{
"skill": "Bow_Base_Attack3"
},
{
"skill": "Bow_Base_Attack4"
},
{
"skill": "Bow_Craft_AttackCombo"
},
{
"skill": "Bow_Craft_Skill1"
},
{
"skill": "Bow_Craft_Skill2"
},
{
"skill": "Bow_Craft_Passive"
}
],
"props": {},
"_xrefs": [
{
"from_sheet": "lootTable",
"from_id": "Z1_Start_WeaponWithAffinity",
"via_field": "loot"
}
]
}