Home · skill · Bow_Craft_AttackCombo
Shoots an arrow dealing 101% Dexterity to an enemy and increasing the damage of your next Weapon Skill by 25% for 15.
Properties
- status
- Done
- type
- AttackCombo
- nature
- Combo
- duration
- 1.05
- steps
Referenced by
item (1)
Raw data
{
"status": "Done",
"gfx": {
"file": "UI/icons/atlas_weapon_Bow_96PX.png",
"size": 48,
"x": 4,
"y": 0,
"width": 2,
"height": 2
},
"id": "Bow_Craft_AttackCombo",
"type": "AttackCombo",
"nature": "Combo",
"texts": {
"desc": "Shoots an arrow dealing ::dmg:: to an enemy and increasing the damage of your next [WeaponSkill] by ::ref_var1%:: for ::ref_duration::.",
"rankDescs": [
{
"rank": 2,
"desc": "Bonus damage increased to ::ref_var1%::.",
"flags": 1
},
{
"rank": 3,
"desc": "You can stack the bonus up to ::var1:: times.",
"flags": 0
}
],
"refs": {
"ref": "Bow_Craft_AttackCombo_Status"
},
"name": "Lock and Load"
},
"anim": {
"ref": "AttackCombo",
"startFrame": 0,
"blend": 0.1
},
"duration": 1.05,
"steps": [
{
"on": 0,
"props": {
"move": {
"dashSmoothing": 1,
"direction": [
0
]
}
},
"type": 8,
"delay": 0.05,
"duration": 0.3,
"range": 0.3
},
{
"on": 0,
"props": {
"move": {
"dashSmoothing": 1,
"direction": [
1
],
"inputDirection": {
"relation": 0,
"mode": 1
}
}
},
"script": "",
"type": 8,
"delay": 0.43,
"duration": 0.7,
"range": 5,
"visuals": {
"camShake": 20,
"playAnims": [
{
"anim": {
"ref": "AttackCombo",
"startFrame": 14,
"blend": 0.01
}
}
]
}
},
{
"on": 0,
"visuals": {
"fxs": [
{
"set": "Land_Generic",
"space": 1,
"props": {},
"scale": 1.4
}
]
},
"props": {},
"type": 11,
"delay": 0.9
},
{
"on": 0,
"props": {
"projectile": {
"speed": 70,
"base": "MissileHoming",
"variant": 0
}
},
"script": "",
"type": 7,
"delay": 0.53,
"range": 40
},
{
"props": {},
"script": "",
"on": 2,
"type": 0,
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 1.01,
"atb": "Dexterity"
}
],
"baseVal": 0,
"flags": 0
}
]
}
],
"flags": [],
"mastery": [],
"props": {
"hit": {
"camShake": 8
},
"rankOverride": [
{
"minRank": 3,
"vars": {
"var1": 2
}
}
]
},
"vars": {
"var1": 1
},
"script": "function onHit(hit) {\n\taddStatus(owner, Skill.Bow_Craft_AttackCombo_Status);\n}",
"_xrefs": [
{
"from_sheet": "item",
"from_id": "Bow_Craft",
"via_field": "skills"
}
]
}