Home · skill · PhysicalBlock

Blocks incoming Attacks, reducing their damage by 50%.
Perfect blocking reduces their damage by an additional 15% and increases the damage of your next Attack by 30%.

Properties

type
Block
nature
Ability
cooldown
0.5
steps
on=0visuals={"playAnims":[{"anim":{"ref":"Block","loop":true,"blend":0.15}}]}props={}type=11delay=0.66id=BlockAnimon=13visuals={"playAnims":[{"anim":{"ref":"BlockHit","blend":0,"restore":"BlockAnim"}}]}props={}type=11range=0.2id=OnHitduration=0.2on=13visuals={"playAnims":[{"anim":{"ref":"BlockHit","blend":0,"restore":"BlockAnim"}}],"fxs":[{"set":"Parry_Perfect","space":0,"props":{}}]}props={}id=OnWellTimedtype=11duration=0.2range=0.2
affixes
target={"attribute":"BlockMitigation"}target2={}ref=TAttribute_Flatconds={}mod={}val=50
flags
RequireStopHeldNoQueueIgnoreGCD

Referenced by

Raw data
{
  "gfx": {
    "file": "UI/icons/atlas_weapon_Sword1H_96PX.png",
    "size": 96,
    "x": 4,
    "y": 0
  },
  "id": "PhysicalBlock",
  "type": "Block",
  "nature": "Ability",
  "texts": {
    "name": "Parry",
    "desc": "Blocks incoming [Attack]s, reducing their damage by ::val1%::.\nPerfect blocking reduces their damage by an additional ::var2%:: and increases the damage of your next [Attack] by ::ref_damage%::.",
    "refs": {
      "ref": "PhysicalBlock_Status_WellTimed"
    }
  },
  "anim": {
    "ref": "BlockStart",
    "blend": 0.07
  },
  "cooldown": 0.5,
  "steps": [
    {
      "on": 0,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "Block",
              "loop": true,
              "blend": 0.15
            }
          }
        ]
      },
      "props": {},
      "type": 11,
      "delay": 0.66,
      "id": "BlockAnim"
    },
    {
      "on": 13,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "BlockHit",
              "blend": 0,
              "restore": "BlockAnim"
            }
          }
        ]
      },
      "props": {},
      "type": 11,
      "range": 0.2,
      "id": "OnHit",
      "duration": 0.2
    },
    {
      "on": 13,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "BlockHit",
              "blend": 0,
              "restore": "BlockAnim"
            }
          }
        ],
        "fxs": [
          {
            "set": "Parry_Perfect",
            "space": 0,
            "props": {}
          }
        ]
      },
      "props": {},
      "id": "OnWellTimed",
      "type": 11,
      "duration": 0.2,
      "range": 0.2
    }
  ],
  "affixes": [
    {
      "target": {
        "attribute": "BlockMitigation"
      },
      "target2": {},
      "ref": "TAttribute_Flat",
      "conds": {},
      "mod": {},
      "val": 50
    }
  ],
  "flags": [
    "RequireStop",
    "Held",
    "NoQueue",
    "IgnoreGCD"
  ],
  "mastery": [],
  "props": {
    "aimStyle": 1,
    "interruptStyle": 2
  },
  "vars": {
    "var2": 0.15
  },
  "script": "function onBlockEval( hit ) {\n\tif( hit.hasBeat(GameBeat.BlockWellTimed) ) {\n\t\taddStatus(owner, Skill.PhysicalBlock_Status_WellTimed);\n\t\thit.block += vars.var2;\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "item",
      "from_id": "DM_Multispin",
      "via_field": "skills"
    },
    {
      "from_sheet": "item",
      "from_id": "GA_Craft",
      "via_field": "skills"
    },
    {
      "from_sheet": "item",
      "from_id": "GA_Demon",
      "via_field": "skills"
    },
    {
      "from_sheet": "item",
      "from_id": "Thrown_Seeds",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "Sword",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "Mace",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "Axe",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "DualSwords",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "DualMaces",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "DualAxes",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "Daggers",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "Fists",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "GreatSword",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "GreatAxe",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "GreatMace",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "Spear",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "Crescent",
      "via_field": "skills"
    },
    {
      "from_sheet": "itemType",
      "from_id": "Bow",
      "via_field": "skills"
    }
  ]
}