Properties
- type
- Shield
- aptitudes
-
- level
- 1
- iLevel
- 10
- sellPrice
- 1
- rarity
- Uncommon
- skills
-
- flags
-
PreventUpgrade
Raw data
{
"gfx": {
"file": "UI/Portraits/Items/Shield/Character_Weapon_Gabarits_Weapon_1H_Shield.prefab.png",
"size": 256,
"x": 0,
"y": 0
},
"id": "Shield_Start",
"texts": {
"flavorDesc": "This shield is so rudimentary it usually ends up doing more harm than it prevents.",
"name": "Rough Shield"
},
"visuals": {
"models": [
{
"prefab": "Character/Weapon/Gabarits/Weapon_1H_Shield.prefab"
}
]
},
"type": "Shield",
"aptitudes": [
{
"ref": "Fighter"
}
],
"level": 1,
"iLevel": 10,
"sellPrice": 1,
"rarity": "Uncommon",
"affixes": [],
"skills": [
{
"skill": "ShieldBlock"
},
{
"skill": "Shield_Start_Skill1"
}
],
"props": {},
"flags": [
"PreventUpgrade"
],
"_xrefs": [
{
"from_sheet": "unit",
"from_id": "Warrior",
"via_field": "parts"
}
]
}