Home · skill · Warrior_Talent_ShatteredRage

When Rage Shield is destroyed, you deal 20% Vitality to nearby enemies.

Properties

status
Done
type
Talent
nature
Passive
steps
on=13props={}type=4visuals={"fxs":[{"set":"Violence_Blast","props":{},"flags":0,"scale":1.25}]}range=15effects=[{"effect":0,"scaling":[{"ratio":0.2,"atb":"Vitality"}],"flags":0,"affinity":"Physical"}]id=Blast

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/Warrior_talent.png",
    "size": 96,
    "x": 9,
    "y": 1
  },
  "id": "Warrior_Talent_ShatteredRage",
  "type": "Talent",
  "nature": "Passive",
  "texts": {
    "name": "Shattered Rage",
    "desc": "When ::ref_name:: is destroyed, you deal ::dmg:: to nearby enemies.",
    "refs": {
      "ref": "Warrior_Talent_RageShield_Status"
    }
  },
  "anim": {},
  "steps": [
    {
      "on": 13,
      "props": {},
      "type": 4,
      "visuals": {
        "fxs": [
          {
            "set": "Violence_Blast",
            "props": {},
            "flags": 0,
            "scale": 1.25
          }
        ]
      },
      "range": 15,
      "effects": [
        {
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.2,
              "atb": "Vitality"
            }
          ],
          "flags": 0,
          "affinity": "Physical"
        }
      ],
      "id": "Blast"
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {
    "talent": {
      "maxPoints": 1
    }
  },
  "vars": {},
  "script": "function onStatusEnd(s, end) {\n\tif (s.kind == Skill.Warrior_Talent_RageShield_Status) {\n\t\tplayStep(Steps.Blast, owner);\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Warrior",
      "via_field": "talentTrees"
    }
  ]
}