Home · skill · Warrior_Talent_Bruise
Properties
- status
- Done
- type
- Talent
- nature
- Passive
Referenced by
unit (1)
Raw data
{
"status": "Done",
"gfx": {
"file": "UI/icons/Warrior_talent.png",
"size": 96,
"x": 5,
"y": 0
},
"id": "Warrior_Talent_Bruise",
"type": "Talent",
"nature": "Passive",
"texts": {
"desc": "Your [Physical] critical strikes increase all [Physical] damage suffered by enemies by ::ref_damage%:: for ::ref_duration::.",
"name": "Bruise",
"refs": {
"ref": "Warrior_Talent_Bruise_Status"
}
},
"anim": {},
"steps": [],
"flags": [],
"mastery": [],
"props": {
"talent": {
"maxPoints": 1
}
},
"vars": {},
"script": "function onInflictDamage(dmg) {\n\tif (dmg.isPhysical && dmg.critical) {\n\t\taddStatus(dmg.target, Skill.Warrior_Talent_Bruise_Status);\n\t}\n}",
"_xrefs": [
{
"from_sheet": "unit",
"from_id": "Warrior",
"via_field": "talentTrees"
}
]
}