Home · skill · Warrior_Rage_Strike

Strikes the ground with rage, dealing 160% Strength to nearby enemies and knocking them back.

Properties

status
Done
type
Signature Skill
nature
Ability
duration
0.4
steps
visuals={"fxs":[{"set":"Warrior_Execute","space":0,"props":{}}]}props={}on=0type=11on=0props={}type=9duration=0.15range=5.5on=0props={"move":{"inputDirection":{"mode":1,"relation":0},"direction":[0]}}type=8duration=0.2range=0.7props={"position":{"directionalOffset":{"x":1}}}on=0type=4delay=0.3range=4effects=[{"affinity":"Physical","sideEffects":{"knockBack":{"type":1,"knockUpForce":10,"pushForce":5}},"effect":0,"scaling":[{"ratio":1.6,"atb":"Strength"}],"flags":0}]visuals={"hitFx":"PH_Hit_Skill"}on=1props={"status":{"ref":"Slow"}}type=1cond={"mastery":"Warrior_RageStrike_M1"}range=duration=dur1
mastery
id=Warrior_RageStrike_M1 vars={}gfx={"file":"UI/Portraits/Items/Masteries/Warrior_Rage_Strike/Warrior_RageStrike_M1.png","size":256,"x":0,"y":0}text={"name":"Thundersmash","desc":"::name:: slows the enemies by ::ref_val1%:: for ::dur1::."}id=Warrior_RageStrike_M2gfx={"file":"UI/Portraits/Items/Masteries/Warrior_Rage_Strike/Warrior_RageStrike_M2.png","size":256,"x":0,"y":0}text={"name":"Scent of Battle","desc":"::name:: costs ::var1:: less [Rage]."}vars={"var1":1}id=Warrior_RageStrike_M3gfx={"file":"UI/Portraits/Items/Masteries/Warrior_Rage_Strike/Warrior_RageStrike_M3.png","size":256,"x":0,"y":0}text={"name":"Execution","desc":"::name:: deals ::damage%:: increased damage to enemies under ::threshold%:: [Health]."}vars={"damage":0.25,"threshold":0.35}

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/atlas_class_Warrior_96PX.png",
    "size": 96,
    "x": 0,
    "y": 0
  },
  "id": "Warrior_Rage_Strike",
  "type": "SignatureSkill",
  "nature": "Ability",
  "texts": {
    "name": "Raging Smash",
    "desc": "Strikes the ground with rage, dealing ::dmg:: to nearby enemies and knocking them back."
  },
  "anim": {
    "ref": "WarriorExecute"
  },
  "duration": 0.4,
  "steps": [
    {
      "visuals": {
        "fxs": [
          {
            "set": "Warrior_Execute",
            "space": 0,
            "props": {}
          }
        ]
      },
      "props": {},
      "on": 0,
      "type": 11
    },
    {
      "on": 0,
      "props": {},
      "type": 9,
      "duration": 0.15,
      "range": 5.5
    },
    {
      "on": 0,
      "props": {
        "move": {
          "inputDirection": {
            "mode": 1,
            "relation": 0
          },
          "direction": [
            0
          ]
        }
      },
      "type": 8,
      "duration": 0.2,
      "range": 0.7
    },
    {
      "props": {
        "position": {
          "directionalOffset": {
            "x": 1
          }
        }
      },
      "on": 0,
      "type": 4,
      "delay": 0.3,
      "range": 4,
      "effects": [
        {
          "affinity": "Physical",
          "sideEffects": {
            "knockBack": {
              "type": 1,
              "knockUpForce": 10,
              "pushForce": 5
            }
          },
          "effect": 0,
          "scaling": [
            {
              "ratio": 1.6,
              "atb": "Strength"
            }
          ],
          "flags": 0
        }
      ],
      "visuals": {
        "hitFx": "PH_Hit_Skill"
      }
    },
    {
      "on": 1,
      "props": {
        "status": {
          "ref": "Slow"
        }
      },
      "type": 1,
      "cond": {
        "mastery": "Warrior_RageStrike_M1"
      },
      "range": "",
      "duration": "dur1"
    }
  ],
  "flags": [],
  "mastery": [
    {
      "id": "Warrior_RageStrike_M1",
      " vars": {},
      "gfx": {
        "file": "UI/Portraits/Items/Masteries/Warrior_Rage_Strike/Warrior_RageStrike_M1.png",
        "size": 256,
        "x": 0,
        "y": 0
      },
      "text": {
        "name": "Thundersmash",
        "desc": "::name:: slows the enemies by ::ref_val1%:: for ::dur1::."
      }
    },
    {
      "id": "Warrior_RageStrike_M2",
      "gfx": {
        "file": "UI/Portraits/Items/Masteries/Warrior_Rage_Strike/Warrior_RageStrike_M2.png",
        "size": 256,
        "x": 0,
        "y": 0
      },
      "text": {
        "name": "Scent of Battle",
        "desc": "::name:: costs ::var1:: less [Rage]."
      },
      "vars": {
        "var1": 1
      }
    },
    {
      "id": "Warrior_RageStrike_M3",
      "gfx": {
        "file": "UI/Portraits/Items/Masteries/Warrior_Rage_Strike/Warrior_RageStrike_M3.png",
        "size": 256,
        "x": 0,
        "y": 0
      },
      "text": {
        "name": "Execution",
        "desc": "::name:: deals ::damage%:: increased damage to enemies under ::threshold%:: [Health]."
      },
      "vars": {
        "damage": 0.25,
        "threshold": 0.35
      }
    }
  ],
  "props": {
    "hit": {
      "camShake": 20,
      "freeze": 2.5,
      "shake": 10
    },
    "costs": [
      {
        "amount": 10,
        "atb": "Rage"
      }
    ]
  },
  "vars": {
    "damage": 0.5,
    "threshold": 0.2,
    "dur1": 3
  },
  "script": "// function onHit(hit) {\n// \tif (hasMastery(Mastery.Warrior_RageStrike_M1)) {\n// \t\taddStatus(hit.target, Skill.Warrior_RageStrike_Slow)\n// \t}\n// }\n\nfunction onDamageEval(hit) {\n\tif (hasMastery(Mastery.Warrior_RageStrike_M3) && hit.targetUnit.healthRatio <= vars.threshold) {\n\t\thit.dmgMult += vars.damage;\n\t}\n}\n\nvar SURGE = Skill.Warrior_Talent_SurgeOfViolence_Status;\nfunction onStop(ctx) {\n\tremoveStatus(owner, SURGE);\n}\n\nfunction shouldHighlightSkill() {\n\treturn hasStatus(owner, SURGE);\n}\n\nfunction onInflictDamageEval(hit) {\n\tif (hasStatus(owner, SURGE)) {\n\t\thit.critChance = 100;\n\t}\n}\n\nfunction evalCost(val, atb) {\n\tif (hasMastery(Mastery.Warrior_RageStrike_M2)) {\n\t\tif (atb == Attribute.Rage) {\n\t\t\tval -= vars.var1;\n\t\t}\n\t}\n\tif (hasStatus(owner, SURGE)) {\n\t\treturn 0;\n\t}\n\treturn val;\n}",
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Warrior",
      "via_field": "skills"
    }
  ]
}