Home · skill · Warrior_Hemorrhage
Properties
- status
- Done
- type
- Talent
- nature
- Passive
Referenced by
unit (1)
Raw data
{
"status": "Done",
"gfx": {
"file": "UI/icons/atlas_class_Warrior_96PX.png",
"size": 96,
"x": 0,
"y": 1
},
"id": "Warrior_Hemorrhage",
"type": "Talent",
"nature": "Passive",
"texts": {
"name": "Hemorrhage",
"desc": "Your [Physical] [CriticalStrike]s make the enemies bleed for ::damage%:: of the damage dealt over ::ref_dur::.",
"refs": {
"ref": "Warrior_Hemorrhage_Status"
}
},
"anim": {},
"steps": [],
"flags": [],
"mastery": [],
"props": {
"talent": {
"maxPoints": 1
}
},
"vars": {
"damage": 0.4
},
"script": "function onInflictDamage(dmg) {\n\tif(dmg.isDoT) return;\n\tif(dmg.critical && dmg.isPhysical) {\n\t\tvar amount = dmg.amount * vars.damage;\n\t\taddStatus(dmg.target, Skill.Warrior_Hemorrhage_Status, amount);\n\t}\n}",
"_xrefs": [
{
"from_sheet": "unit",
"from_id": "Warrior",
"via_field": "talentTrees"
}
]
}