Home · skill · Rogue_Talent_AcidicSplatter

Finisher has a 0.05 chance per Combo Point to spread acid to enemies, poisoning them for 50% Intellect over 8 while reducing their Magic Resistance by -25%.

Properties

status
Done
type
Talent
nature
Passive
steps
on=13props={}id=Areatype=4range=20on=1props={"status":{"ref":"Rogue_Talent_AcidicSplatter_Status"}}type=1

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/Rogue_talent.png",
    "size": 48,
    "x": 2,
    "y": 2,
    "width": 2,
    "height": 2
  },
  "id": "Rogue_Talent_AcidicSplatter",
  "type": "Talent",
  "nature": "Passive",
  "texts": {
    "name": "Acidic Splatter",
    "desc": "::ref_name:: has a ::chance:: chance per [ComboPoint] to spread acid to enemies, poisoning them for ::ref2_dmg:: over ::ref2_duration:: while reducing their [MagicArmor] by ::ref2_val1%::.",
    "refs": {
      "ref": "Rogue_Sig_Finisher",
      "ref2": "Rogue_Talent_AcidicSplatter_Status"
    }
  },
  "anim": {},
  "steps": [
    {
      "on": 13,
      "props": {},
      "id": "Area",
      "type": 4,
      "range": 20
    },
    {
      "on": 1,
      "props": {
        "status": {
          "ref": "Rogue_Talent_AcidicSplatter_Status"
        }
      },
      "type": 1
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {
    "talent": {
      "maxPoints": 1
    }
  },
  "vars": {
    "chance": 0.05
  },
  "script": "function onInflictHit(hit) {\n\tif (hit.skillId == Skill.Rogue_Sig_Finisher && hit.isFirstHit) {\n\t\tvar cp = Math.round(owner.atb(Attribute.ComboPoint));\n\t\tif (checkProba(vars.chance * cp)) {\n\t\t\tplayStep(Steps.Area, hit.target, hit.target.position);\n\t\t}\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Rogue",
      "via_field": "talentTrees"
    }
  ]
}