Properties
- nature
- Status
- duration
- 5
- steps
-
props={"loop":{"tick":0.5}}effects=[{"effect":0,"affinity":"Raw","scaling":[{"ratio":0.2,"atb":"MaxHealth"}],"flags":0}]on=0type=12duration=-1visuals={"fxs":[{"set":"State_Poisonned","attachName":"B_Spine01","space":0,"flags":8,"props":{}}]}props={}on=0type=11duration=-1
Raw data
{
"gfx": {
"file": "UI/icons/atlas_abilities_status_96PX.png",
"size": 96,
"x": 4,
"y": 0
},
"id": "Bleed",
"nature": "Status",
"texts": {
"name": "Bleeding"
},
"anim": {},
"duration": 5,
"steps": [
{
"props": {
"loop": {
"tick": 0.5
}
},
"effects": [
{
"effect": 0,
"affinity": "Raw",
"scaling": [
{
"ratio": 0.2,
"atb": "MaxHealth"
}
],
"flags": 0
}
],
"on": 0,
"type": 12,
"duration": -1
},
{
"visuals": {
"fxs": [
{
"set": "State_Poisonned",
"attachName": "B_Spine01",
"space": 0,
"flags": 8,
"props": {}
}
]
},
"props": {},
"on": 0,
"type": 11,
"duration": -1
}
],
"flags": [],
"mastery": [],
"props": {
"status": {
"types": [
{
"type": "Bleed"
},
{
"type": "Debuff"
}
]
}
},
"vars": {},
"_xrefs": [
{
"from_sheet": "statusType",
"from_id": "Bleed",
"via_field": "texts"
},
{
"from_sheet": "statusType",
"from_id": "Hemorage",
"via_field": "parent"
}
]
}