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Most Kobolds are qualified to beat up humans intruding their mines, but raiders are the only ones who get paid for this specifically.

Properties

type
Kobold
faction
Kobold
inherit
lvl
6
maxLvl
7
models
ref=KoboldMinertemplate=0weapon=Character/Weapon/Sword/Kobolds/Sword_Kobold.prefableftWeapon=Character/Weapon/Shield/Kobolds/Shield_Kobold.prefab
skills
skill=KoboldMiner_Autoflags=0phaseBlacklist=[]props={}
moveSetBase
Kobold
Raw data
{
  "gfx": {
    "file": "UI/Portraits/Units/KoboldMiner-R(Sword_Kobold)-L(Shield_Kobold).png",
    "size": 256,
    "x": 0,
    "y": 0
  },
  "id": "TODO_Kobold_Tank",
  "type": "Kobold",
  "faction": "Kobold",
  "inherit": [
    {
      "ref": "W_Base_Small"
    }
  ],
  "texts": {
    "desc": "Most Kobolds are qualified to beat up humans intruding their mines, but raiders are the only ones who get paid for this specifically.",
    "name": "Kobold Raider"
  },
  "lvl": 6,
  "maxLvl": 7,
  "models": [
    {
      "ref": "KoboldMiner",
      "template": 0,
      "weapon": "Character/Weapon/Sword/Kobolds/Sword_Kobold.prefab",
      "leftWeapon": "Character/Weapon/Shield/Kobolds/Shield_Kobold.prefab"
    }
  ],
  "parts": {},
  "skills": [
    {
      "skill": "KoboldMiner_Auto",
      "flags": 0,
      "phaseBlacklist": [],
      "props": {}
    }
  ],
  "talentTrees": [],
  "moveSetBase": "Kobold",
  "stats": [],
  "props": {},
  "flags": [],
  "vars": {}
}