Home · unit · Manfish_Z2W_Sword

This name is a figure of speech. Water can't be broken. But pretty much everything else can be, and you can count on this guy to make sure it is.

Properties

type
Manfish
faction
Manfish
inherit
ref=W_Base
lvl
16
maxLvl
17
models
ref=ManfishGreentemplate=0scale=1.2weapon=Character/Weapon/Sword/Manfish/Sword_Manfish.prefableftWeapon=Character/Weapon/Shield/Manfish/Shield_Shell_Manfish.prefab
skills
skill=TankManfish_Autoflags=0phaseBlacklist=[]props={}skill=TankManfish_BlockphaseBlacklist=[]props={}flags=0
moveSetBase
ManFish

Referenced by

Raw data
{
  "gfx": {
    "file": "UI/Portraits/Units/ManfishGreen-R(Sword_Manfish)-L(Shield_Shell_Manfish).png",
    "size": 256,
    "x": 0,
    "y": 0
  },
  "id": "Manfish_Z2W_Sword",
  "type": "Manfish",
  "faction": "Manfish",
  "inherit": [
    {
      "ref": "W_Base"
    }
  ],
  "texts": {
    "desc": "This name is a figure of speech. Water can't be broken. But pretty much everything else can be, and you can count on this guy to make sure it is.",
    "name": "Nepsid Breakwater"
  },
  "lvl": 16,
  "maxLvl": 17,
  "models": [
    {
      "ref": "ManfishGreen",
      "template": 0,
      "scale": 1.2,
      "weapon": "Character/Weapon/Sword/Manfish/Sword_Manfish.prefab",
      "leftWeapon": "Character/Weapon/Shield/Manfish/Shield_Shell_Manfish.prefab"
    }
  ],
  "parts": {},
  "skills": [
    {
      "skill": "TankManfish_Auto",
      "flags": 0,
      "phaseBlacklist": [],
      "props": {}
    },
    {
      "skill": "TankManfish_Block",
      "phaseBlacklist": [],
      "props": {},
      "flags": 0
    }
  ],
  "talentTrees": [],
  "moveSetBase": "ManFish",
  "stats": [],
  "props": {},
  "flags": [],
  "vars": {},
  "_xrefs": [
    {
      "from_sheet": "unitGroup",
      "from_id": "Z2_Manfish_Krisomal",
      "via_field": "composition"
    }
  ]
}