Home · unit · Manfish_Z2W_Sword
This name is a figure of speech. Water can't be broken. But pretty much everything else can be, and you can count on this guy to make sure it is.
Properties
Referenced by
unitGroup (1)
Raw data
{
"gfx": {
"file": "UI/Portraits/Units/ManfishGreen-R(Sword_Manfish)-L(Shield_Shell_Manfish).png",
"size": 256,
"x": 0,
"y": 0
},
"id": "Manfish_Z2W_Sword",
"type": "Manfish",
"faction": "Manfish",
"inherit": [
{
"ref": "W_Base"
}
],
"texts": {
"desc": "This name is a figure of speech. Water can't be broken. But pretty much everything else can be, and you can count on this guy to make sure it is.",
"name": "Nepsid Breakwater"
},
"lvl": 16,
"maxLvl": 17,
"models": [
{
"ref": "ManfishGreen",
"template": 0,
"scale": 1.2,
"weapon": "Character/Weapon/Sword/Manfish/Sword_Manfish.prefab",
"leftWeapon": "Character/Weapon/Shield/Manfish/Shield_Shell_Manfish.prefab"
}
],
"parts": {},
"skills": [
{
"skill": "TankManfish_Auto",
"flags": 0,
"phaseBlacklist": [],
"props": {}
},
{
"skill": "TankManfish_Block",
"phaseBlacklist": [],
"props": {},
"flags": 0
}
],
"talentTrees": [],
"moveSetBase": "ManFish",
"stats": [],
"props": {},
"flags": [],
"vars": {},
"_xrefs": [
{
"from_sheet": "unitGroup",
"from_id": "Z2_Manfish_Krisomal",
"via_field": "composition"
}
]
}