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Kobold workers are autonomous enough not to need a supervisor. However, this is not the case for the many creatures the Kobolds exploit in their farms and mines.

Properties

type
Kobold
faction
Kobold
inherit
lvl
7
maxLvl
8
models
ref=KoboldFiremancertemplate=0weapon=Character/Weapon/Thrown/Projectile_Imp_Coal.prefab
skills
skill=KoboldOverseer_Autoflags=0phaseBlacklist=[]props={}skill=KoboldOverseer_MadRunflags=0phaseBlacklist=[]props={}
moveSetBase
Kobold

Referenced by

Raw data
{
  "gfx": {
    "file": "UI/Portraits/Units/KoboldFiremancer-R(Projectile_Imp_Coal).png",
    "size": 256,
    "x": 0,
    "y": 0
  },
  "id": "Kobold_Z1W_Caster",
  "type": "Kobold",
  "faction": "Kobold",
  "inherit": [
    {
      "ref": "W_Assassin"
    }
  ],
  "texts": {
    "desc": "Kobold workers are autonomous enough not to need a supervisor. However, this is not the case for the many creatures the Kobolds exploit in their farms and mines.",
    "name": "Kobold Overseer"
  },
  "lvl": 7,
  "maxLvl": 8,
  "models": [
    {
      "ref": "KoboldFiremancer",
      "template": 0,
      "weapon": "Character/Weapon/Thrown/Projectile_Imp_Coal.prefab"
    }
  ],
  "parts": {},
  "skills": [
    {
      "skill": "KoboldOverseer_Auto",
      "flags": 0,
      "phaseBlacklist": [],
      "props": {}
    },
    {
      "skill": "KoboldOverseer_MadRun",
      "flags": 0,
      "phaseBlacklist": [],
      "props": {}
    }
  ],
  "talentTrees": [],
  "moveSetBase": "Kobold",
  "stats": [],
  "props": {},
  "flags": [],
  "vars": {},
  "_xrefs": [
    {
      "from_sheet": "unitGroup",
      "from_id": "Z1_Kobold_Mines",
      "via_field": "composition"
    }
  ]
}