Properties
- type
- Golem
- inherit
-
- lvl
- 20
- models
-
ref=Golem_Airtemplate=0
- skills
-
- flags
-
Dungeon
Raw data
{
"gfx": {
"file": "UI/Portraits/Units/Golem_Air.png",
"size": 256,
"x": 0,
"y": 0
},
"id": "Golem_Z2_FS_2",
"type": "Golem",
"inherit": [
{
"ref": "D_Base"
},
{
"ref": "Golem_Base"
},
{
"ref": "Golem_Z2W_Wind1",
"textOnly": true
}
],
"texts": {
"name": "Invoked Aoyl Golem"
},
"lvl": 20,
"models": [
{
"ref": "Golem_Air",
"template": 0
}
],
"parts": {},
"skills": [
{
"skill": "EarthGolem_Auto",
"flags": 0,
"phaseBlacklist": [],
"props": {}
},
{
"skill": "Golem_Skill",
"phaseBlacklist": [],
"props": {},
"flags": 0
}
],
"talentTrees": [],
"stats": [],
"props": {},
"flags": [
"Dungeon"
],
"vars": {},
"_xrefs": [
{
"from_sheet": "unitGroup",
"from_id": "Z2_FS_AirGolem_2",
"via_field": "composition"
}
]
}