Home · unit · Golem_Z1W_Earth_E_2
Originally trained by the Kobolds as a deadly, precise and highly controllable weapon, Goledeneye is neither controllable nor precise, but the Kobolds soon learned it was indeed deadly.
Properties
- type
- Golem
- inherit
- lvl
- 12
- models
- skills
- flags
Raw data
{
"gfx": {
"file": "UI/Portraits/Units/Golem_Stone_Elite_03.png",
"size": 256,
"x": 0,
"y": 0
},
"id": "Golem_Z1W_Earth_E_2",
"type": "Golem",
"inherit": [
{
"ref": "W_Base_Elite"
}
],
"texts": {
"desc": "Originally trained by the Kobolds as a deadly, precise and highly controllable weapon, Goledeneye is neither controllable nor precise, but the Kobolds soon learned it was indeed deadly.",
"name": "Goledeneye"
},
"lvl": 12,
"models": [
{
"ref": "Golem_Stone_Elite_03",
"template": 0,
"scale": 3
}
],
"parts": {},
"skills": [
{
"skill": "Golem_Auto_Elite",
"flags": 0,
"phaseBlacklist": [],
"props": {}
},
{
"skill": "Golem_Earth_Elite_Eruption",
"phaseBlacklist": [],
"flags": 0,
"props": {}
}
],
"talentTrees": [],
"stats": [],
"props": {},
"flags": [
"Elite"
],
"vars": {}
}