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In Apix vocabulary, "watching" usually also implies "punishing", "slaying" and "making sure humans never come back".
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Referenced by
Raw data
{
"gfx": {
"file": "UI/Portraits/Units/BeeCombcutter.png",
"size": 256,
"x": 0,
"y": 0
},
"id": "FaerieBee_Z1W_Claws",
"type": "Bee",
"faction": "Bee",
"inherit": [
{
"ref": "W_Base"
},
{
"ref": "FaerieBee_Base"
}
],
"texts": {
"desc": "In Apix vocabulary, \"watching\" usually also implies \"punishing\", \"slaying\" and \"making sure humans never come back\".",
"name": "Apix Watcher"
},
"lvl": 11,
"maxLvl": 12,
"models": [
{
"ref": "BeeCombcutter",
"template": 0
}
],
"parts": {},
"skills": [
{
"skill": "BeeWatcher_Scratch",
"flags": 0,
"phaseBlacklist": [],
"props": {}
}
],
"talentTrees": [],
"moveSetBase": "ManFish",
"stats": [],
"props": {},
"flags": [],
"vars": {},
"_xrefs": [
{
"from_sheet": "unitGroup",
"from_id": "Z1_Bee_Tree",
"via_field": "composition"
},
{
"from_sheet": "unitGroup",
"from_id": "Z1_Bee_Tree_2",
"via_field": "composition"
},
{
"from_sheet": "unitGroup",
"from_id": "Z1_Bee_Patrol_World",
"via_field": "composition"
}
]
}