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Properties

type
Human
stats
attribute=AggroRangevalue=15levelScaling=[]flags=0levelScaling=[]flags=0attribute=AggroFacingRangevalue=3levelScaling=[]flags=0attribute=AggroFacingRangeAmplitudevalue=1.5levelScaling=[]flags=0attribute=AggroFacingSpacingCooldownvalue=1.5attribute=AggroReleaseRangevalue=80levelScaling=[]flags=0attribute=AggroHeightvalue=8levelScaling=[]flags=0levelScaling=[]flags=0attribute=MoveSpeedFactorvalue=1attribute=WalkSpeedvalue=200levelScaling=[]flags=0attribute=SprintSpeedvalue=1000levelScaling=[]flags=0levelScaling=[]flags=1attribute=CritChancevalue=5levelDiffScaling=10levelScaling=[]flags=1attribute=CritDamagevalue=150levelScaling=[]flags=1attribute=DodgeChancevalue=0levelDiffScaling=5levelScaling=[]flags=1attribute=MaxPoisevalue=0
Raw data
{
  "id": "BaseSummon",
  "type": "Human",
  "texts": {},
  "models": [],
  "parts": {},
  "skills": [],
  "talentTrees": [],
  "stats": [
    {
      "attribute": "AggroRange",
      "value": 15,
      "levelScaling": [],
      "flags": 0
    },
    {
      "levelScaling": [],
      "flags": 0,
      "attribute": "AggroFacingRange",
      "value": 3
    },
    {
      "levelScaling": [],
      "flags": 0,
      "attribute": "AggroFacingRangeAmplitude",
      "value": 1.5
    },
    {
      "levelScaling": [],
      "flags": 0,
      "attribute": "AggroFacingSpacingCooldown",
      "value": 1.5
    },
    {
      "attribute": "AggroReleaseRange",
      "value": 80,
      "levelScaling": [],
      "flags": 0
    },
    {
      "attribute": "AggroHeight",
      "value": 8,
      "levelScaling": [],
      "flags": 0
    },
    {
      "levelScaling": [],
      "flags": 0,
      "attribute": "MoveSpeedFactor",
      "value": 1
    },
    {
      "attribute": "WalkSpeed",
      "value": 200,
      "levelScaling": [],
      "flags": 0
    },
    {
      "attribute": "SprintSpeed",
      "value": 1000,
      "levelScaling": [],
      "flags": 0
    },
    {
      "levelScaling": [],
      "flags": 1,
      "attribute": "CritChance",
      "value": 5,
      "levelDiffScaling": 10
    },
    {
      "levelScaling": [],
      "flags": 1,
      "attribute": "CritDamage",
      "value": 150
    },
    {
      "levelScaling": [],
      "flags": 1,
      "attribute": "DodgeChance",
      "value": 0,
      "levelDiffScaling": 5
    },
    {
      "levelScaling": [],
      "flags": 1,
      "attribute": "MaxPoise",
      "value": 0
    }
  ],
  "props": {},
  "flags": [],
  "vars": {}
}