Home · skill · Wolf_Elite_Auto
Properties
Referenced by
unit (1)
Raw data
{
"status": "Done",
"id": "Wolf_Elite_Auto",
"type": "Attack",
"nature": "Attack",
"texts": {},
"anim": {
"ref": "AttackHeavy"
},
"cooldown": 4,
"duration": 2,
"steps": [
{
"props": {
"rotation": {
"limiter": 210
}
},
"duration": 1.1,
"on": 0,
"type": 13
},
{
"props": {
"move": {
"flags": 8,
"direction": [
0
],
"dashSmoothing": 1
}
},
"on": 0,
"type": 8,
"range": 8,
"duration": 0.4,
"delay": 1.3
},
{
"props": {
"area": {
"shape": [
1,
3
],
"targetCooldown": 1
},
"loop": {
"tick": 0.05
}
},
"on": 0,
"type": 0,
"delay": 1.3,
"range": 7,
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 0.65,
"atb": "FoePower"
}
],
"baseVal": 0,
"flags": 0
}
],
"id": "Loop",
"duration": 0.5
},
{
"props": {
"startSteps": [
{
"step": "HitStop",
"force": false
}
]
},
"on": 1,
"type": 11,
"delay": 0,
"id": "Hit",
"visuals": {
"ref": "Attack",
"playAnims": [
{
"anim": {
"ref": "AttackHeavy",
"startFrame": 46,
"blend": 0.15
}
}
]
}
},
{
"on": 13,
"props": {},
"id": "HitStop",
"type": 10,
"delay": 0.86
}
],
"aiProps": {
"castMaxRange": 4
},
"flags": [],
"mastery": [],
"props": {
"needTarget": true
},
"vars": {},
"script": "function onDamage(a) {\n if( a.block <= 0 ) {\n addStatus(a.target, Skill.Wolf_Auto_Status);\n }\n}",
"_xrefs": [
{
"from_sheet": "unit",
"from_id": "Wolf_Z1W_E",
"via_field": "skills"
}
]
}