Home · skill · Wolf_Elite_Auto

Properties

status
Done
type
Attack
nature
Attack
cooldown
4
duration
2
steps
props={"rotation":{"limiter":210}}duration=1.1on=0type=13props={"move":{"flags":8,"direction":[0],"dashSmoothing":1}}on=0type=8range=8duration=0.4delay=1.3props={"area":{"shape":[1,3],"targetCooldown":1},"loop":{"tick":0.05}}on=0type=0delay=1.3range=7effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.65,"atb":"FoePower"}],"baseVal":0,"flags":0}]id=Loopduration=0.5props={"startSteps":[{"step":"HitStop","force":false}]}on=1type=11delay=0id=Hitvisuals={"ref":"Attack","playAnims":[{"anim":{"ref":"AttackHeavy","startFrame":46,"blend":0.15}}]}on=13props={}id=HitStoptype=10delay=0.86

Referenced by

Raw data
{
  "status": "Done",
  "id": "Wolf_Elite_Auto",
  "type": "Attack",
  "nature": "Attack",
  "texts": {},
  "anim": {
    "ref": "AttackHeavy"
  },
  "cooldown": 4,
  "duration": 2,
  "steps": [
    {
      "props": {
        "rotation": {
          "limiter": 210
        }
      },
      "duration": 1.1,
      "on": 0,
      "type": 13
    },
    {
      "props": {
        "move": {
          "flags": 8,
          "direction": [
            0
          ],
          "dashSmoothing": 1
        }
      },
      "on": 0,
      "type": 8,
      "range": 8,
      "duration": 0.4,
      "delay": 1.3
    },
    {
      "props": {
        "area": {
          "shape": [
            1,
            3
          ],
          "targetCooldown": 1
        },
        "loop": {
          "tick": 0.05
        }
      },
      "on": 0,
      "type": 0,
      "delay": 1.3,
      "range": 7,
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.65,
              "atb": "FoePower"
            }
          ],
          "baseVal": 0,
          "flags": 0
        }
      ],
      "id": "Loop",
      "duration": 0.5
    },
    {
      "props": {
        "startSteps": [
          {
            "step": "HitStop",
            "force": false
          }
        ]
      },
      "on": 1,
      "type": 11,
      "delay": 0,
      "id": "Hit",
      "visuals": {
        "ref": "Attack",
        "playAnims": [
          {
            "anim": {
              "ref": "AttackHeavy",
              "startFrame": 46,
              "blend": 0.15
            }
          }
        ]
      }
    },
    {
      "on": 13,
      "props": {},
      "id": "HitStop",
      "type": 10,
      "delay": 0.86
    }
  ],
  "aiProps": {
    "castMaxRange": 4
  },
  "flags": [],
  "mastery": [],
  "props": {
    "needTarget": true
  },
  "vars": {},
  "script": "function onDamage(a) {\n    if( a.block <= 0 ) {\n        addStatus(a.target, Skill.Wolf_Auto_Status);\n    }\n}",
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Wolf_Z1W_E",
      "via_field": "skills"
    }
  ]
}