Home · skill · Thrown_Seeds_Skill1

Throws a rotating flower in the targeted direction, dealing 150% Dexterity + 195% Dexterity to enemies. Harvests all Ravenous Sprout stacks, releasing a poison dealing 35% Intellect over 6.

Properties

status
Done
type
Weapon Skill
nature
Ability
cooldown
15
duration
1
steps
on=0props={}type=3duration=0.5on=0props={"rotation":{"limiter":1000,"direction":3}}type=13duration=0.5on=0props={}visuals={"fxs":[{"set":"Telegraph_Line_Preview","space":2,"props":{"matchStep":"Projectile"},"flags":24}]}type=11duration=0.5on=7props={}type=11delay=-0.18visuals={"playAnims":[{"anim":{"file":"Anim/Human/Thrown/Skill/Anim_Human_Thrown_HeavyThrow.fbx","blend":0}}]}on=7props={}visuals={"fxs":[{"set":"Nature_Blast","props":{},"scale":0.5,"space":1}]}delay=-0.14on=7props={"move":{"dashSmoothing":1,"direction":[1]}}type=8delay=-0.07duration=0.4range=2on=7props={"projectile":{"speed":10,"base":"MissileFollowTerrain","followForceCurve":[0,0.05,-0.0697117989531016,-0.00277277893662861,0.252838582201753,0.0102761076672166,0.319688368568298,0.23962156259001,-0.0228839136678792,-0.0535326956275372,0.0759206587446523,0.17908558888306,0.672836611005859,0.803681435562888,-0.222250554946781,-0.117607066884123,0.0313776624907483,0.0167640530491203],"activationDelay":0,"variant":0,"aimStyle":2,"collisionRadius":1,"fxSet":"Projectile_Flower_Shuriken_Spawn","scale":2.5,"hitCount":100}}id=Projectiletype=7delay=0range=20on=7props={}visuals={"camShake":5}delay=0.01on=7props={}type=11visuals={"fxs":[{"set":"Land_Generic","space":1,"props":{},"scale":1.3}]}delay=0.43on=7props={}type=24delay=0.5on=2props={"position":{"origin":2}}type=0effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":1.5,"atb":"Dexterity","conds":{"maxRank":1}},{"ratio":1.95,"atb":"Dexterity","conds":{"minRank":2}}],"baseVal":0,"flags":0}]

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/atlas_weapon_Thrown_96PX.png",
    "size": 48,
    "x": 4,
    "y": 0,
    "width": 2,
    "height": 2
  },
  "id": "Thrown_Seeds_Skill1",
  "type": "WeaponSkill",
  "nature": "Ability",
  "texts": {
    "name": "Harvesting Scythe",
    "desc": "Throws a rotating flower in the targeted direction, dealing ::dmg:: to enemies. Harvests all ::ref_name:: stacks, releasing a poison dealing ::ref2_dmg:: over ::ref2_duration::.",
    "rankDescs": [
      {
        "rank": 2,
        "desc": "Flower damage increased by ::var1%::.",
        "flags": 1
      },
      {
        "rank": 3,
        "desc": "Reduces the cooldown of your other [WeaponSkill] by ::time:: for each ::ref_name:: harvested.",
        "flags": 0
      }
    ],
    "refs": {
      "ref": "Thrown_Seeds_Sprout",
      "ref2": "Thrown_Seeds_Dot"
    }
  },
  "anim": {
    "file": "Anim/Human/Thrown/Skill/Anim_Human_Thrown_HeavyThrow_Start.fbx",
    "blend": 0.1
  },
  "cooldown": 15,
  "duration": 1,
  "steps": [
    {
      "on": 0,
      "props": {},
      "type": 3,
      "duration": 0.5
    },
    {
      "on": 0,
      "props": {
        "rotation": {
          "limiter": 1000,
          "direction": 3
        }
      },
      "type": 13,
      "duration": 0.5
    },
    {
      "on": 0,
      "props": {},
      "visuals": {
        "fxs": [
          {
            "set": "Telegraph_Line_Preview",
            "space": 2,
            "props": {
              "matchStep": "Projectile"
            },
            "flags": 24
          }
        ]
      },
      "type": 11,
      "duration": 0.5
    },
    {
      "on": 7,
      "props": {},
      "type": 11,
      "delay": -0.18,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "file": "Anim/Human/Thrown/Skill/Anim_Human_Thrown_HeavyThrow.fbx",
              "blend": 0
            }
          }
        ]
      }
    },
    {
      "on": 7,
      "props": {},
      "visuals": {
        "fxs": [
          {
            "set": "Nature_Blast",
            "props": {},
            "scale": 0.5,
            "space": 1
          }
        ]
      },
      "delay": -0.14
    },
    {
      "on": 7,
      "props": {
        "move": {
          "dashSmoothing": 1,
          "direction": [
            1
          ]
        }
      },
      "type": 8,
      "delay": -0.07,
      "duration": 0.4,
      "range": 2
    },
    {
      "on": 7,
      "props": {
        "projectile": {
          "speed": 10,
          "base": "MissileFollowTerrain",
          "followForceCurve": [
            0,
            0.05,
            -0.0697117989531016,
            -0.00277277893662861,
            0.252838582201753,
            0.0102761076672166,
            0.319688368568298,
            0.23962156259001,
            -0.0228839136678792,
            -0.0535326956275372,
            0.0759206587446523,
            0.17908558888306,
            0.672836611005859,
            0.803681435562888,
            -0.222250554946781,
            -0.117607066884123,
            0.0313776624907483,
            0.0167640530491203
          ],
          "activationDelay": 0,
          "variant": 0,
          "aimStyle": 2,
          "collisionRadius": 1,
          "fxSet": "Projectile_Flower_Shuriken_Spawn",
          "scale": 2.5,
          "hitCount": 100
        }
      },
      "id": "Projectile",
      "type": 7,
      "delay": 0,
      "range": 20
    },
    {
      "on": 7,
      "props": {},
      "visuals": {
        "camShake": 5
      },
      "delay": 0.01
    },
    {
      "on": 7,
      "props": {},
      "type": 11,
      "visuals": {
        "fxs": [
          {
            "set": "Land_Generic",
            "space": 1,
            "props": {},
            "scale": 1.3
          }
        ]
      },
      "delay": 0.43
    },
    {
      "on": 7,
      "props": {},
      "type": 24,
      "delay": 0.5
    },
    {
      "on": 2,
      "props": {
        "position": {
          "origin": 2
        }
      },
      "type": 0,
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 1.5,
              "atb": "Dexterity",
              "conds": {
                "maxRank": 1
              }
            },
            {
              "ratio": 1.95,
              "atb": "Dexterity",
              "conds": {
                "minRank": 2
              }
            }
          ],
          "baseVal": 0,
          "flags": 0
        }
      ]
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {},
  "vars": {
    "var1": 0.3,
    "time": 0.25
  },
  "script": "function onInflictDamage(dmg) {\n\tif( dmg.baseSkill == skill && dmg.target.hasStatus(Skill.Thrown_Seeds_Sprout) ) {\n\t\tvar count = getStatusCount(dmg.target, Skill.Thrown_Seeds_Sprout);\n\t\tremoveStatus(dmg.target, Skill.Thrown_Seeds_Sprout);\n\t\tfor( n in 0...count ) {\n\t\t\taddStatus(dmg.target, Skill.Thrown_Seeds_Dot);\n\t\t\tif( rank >= 3 ) {\n\t\t\t\treduceWeaponsCooldown(vars.time);\n\t\t\t}\n\t\t}\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "item",
      "from_id": "Thrown_Seeds",
      "via_field": "skills"
    }
  ]
}