Home · skill · Sword_Swarm_Skill1

Performs a strong cleave dealing 100% Strength + 100% Faith to nearby enemies and reducing their Magic Resistance by -30% for 10.

Properties

status
Done
type
Weapon Skill
nature
Ability
cooldown
18
duration
0.7
steps
on=0props={"move":{"direction":[1]}}type=8delay=0duration=0.14range=0.5on=0props={}type=11visuals={"fxs":[{"set":"Spark_Blast","props":{},"space":0,"scale":0.6}]}delay=0.1on=0props={"move":{"direction":[0],"dashSmoothing":1}}type=8delay=0.19duration=0.07range=2on=0props={"move":{"direction":[0],"dashSmoothing":1}}type=8delay=0.26duration=0.49range=2on=0props={}type=11visuals={"playAnims":[{"anim":{"file":"Anim/Human/OneHanded/_OneHandedSword/Skill/Anim_Human_OneHandedSword_StrongSlash.fbx","blend":0,"startFrame":8}}]}delay=0.25on=0type=4range=4props={}effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":1,"atb":"Strength"},{"ratio":1,"atb":"Faith"}],"baseVal":0,"flags":0}]delay=0.22visuals={"hitFx":"PH_Hit_Skill"}on=1props={"status":{"ref":"Sword_Swarm_Skill1_Status"}}type=1

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/atlas_weapon_Sword1H_96PX.png",
    "size": 96,
    "x": 1,
    "y": 1
  },
  "id": "Sword_Swarm_Skill1",
  "type": "WeaponSkill",
  "nature": "Ability",
  "texts": {
    "name": "Hive's Sunder",
    "desc": "Performs a strong cleave dealing ::dmg:: to nearby enemies and reducing their [MagicArmor] by ::ref_val1%:: for ::ref_duration::.",
    "rankDescs": [
      {
        "rank": 2,
        "desc": "[MagicArmor] reduced by ::ref_val1%::.",
        "flags": 1
      },
      {
        "rank": 3,
        "desc": "You gain as much [MagicArmor].",
        "flags": 0
      }
    ],
    "refs": {
      "ref": "Sword_Swarm_Skill1_Status",
      "ref2": "Sword_Swarm_Passive_Swarm"
    }
  },
  "anim": {
    "file": "Anim/Human/OneHanded/_OneHandedSword/Skill/Anim_Human_OneHandedSword_StrongSlash.fbx",
    "blend": 0.01
  },
  "cooldown": 18,
  "duration": 0.7,
  "steps": [
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            1
          ]
        }
      },
      "type": 8,
      "delay": 0,
      "duration": 0.14,
      "range": 0.5
    },
    {
      "on": 0,
      "props": {},
      "type": 11,
      "visuals": {
        "fxs": [
          {
            "set": "Spark_Blast",
            "props": {},
            "space": 0,
            "scale": 0.6
          }
        ]
      },
      "delay": 0.1
    },
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 1
        }
      },
      "type": 8,
      "delay": 0.19,
      "duration": 0.07,
      "range": 2
    },
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 1
        }
      },
      "type": 8,
      "delay": 0.26,
      "duration": 0.49,
      "range": 2
    },
    {
      "on": 0,
      "props": {},
      "type": 11,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "file": "Anim/Human/OneHanded/_OneHandedSword/Skill/Anim_Human_OneHandedSword_StrongSlash.fbx",
              "blend": 0,
              "startFrame": 8
            }
          }
        ]
      },
      "delay": 0.25
    },
    {
      "on": 0,
      "type": 4,
      "range": 4,
      "props": {},
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 1,
              "atb": "Strength"
            },
            {
              "ratio": 1,
              "atb": "Faith"
            }
          ],
          "baseVal": 0,
          "flags": 0
        }
      ],
      "delay": 0.22,
      "visuals": {
        "hitFx": "PH_Hit_Skill"
      }
    },
    {
      "on": 1,
      "props": {
        "status": {
          "ref": "Sword_Swarm_Skill1_Status"
        }
      },
      "type": 1
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {
    "hit": {
      "camShake": 6,
      "freeze": 2,
      "shake": 6
    }
  },
  "vars": {
    "var1": 0.1,
    "time": 2
  },
  "script": "function onUseSkill(ctx) {\n\tif (!owner.isInCombat) { return; }\n\tif (ctx.baseSkill.isWeaponSkill() ) {\n\t\tforAllCombattants(owner, function(u) {\n\t\t\tvar s = u.getStatus(Skill.Sword_Swarm_Skill1_Status);\n\t\t\tif (s != null) {\n\t\t\t\ts.refresh(null);\n\t\t\t}\n\t\t});\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "item",
      "from_id": "Sword_Swarm",
      "via_field": "skills"
    }
  ]
}