Home · skill · Sword_Swarm_Passive
Your Weapon Skills surround you with an Hive Swarm for 10.
Hive Swarm deals 30% Faith to nearby enemies and heals you for that amount every 2.
Hive Swarm deals 30% Faith to nearby enemies and heals you for that amount every 2.
Properties
- status
- Done
- type
- WeaponPassive
- nature
- Passive
Referenced by
Raw data
{
"status": "Done",
"gfx": {
"file": "UI/icons/atlas_weapon_Sword1H_96PX.png",
"size": 96,
"x": 3,
"y": 2
},
"id": "Sword_Swarm_Passive",
"type": "WeaponPassive",
"nature": "Passive",
"texts": {
"name": "Swarm Lord",
"desc": "Your Weapon Skills surround you with an ::ref_name:: for ::ref_duration::.\n\n::ref_name:: deals ::ref_dmg:: to nearby enemies and heals you for that amount every ::ref_time::.",
"rankDescs": [
{
"rank": 2,
"desc": "Increases your [Armor] by ::var1%::",
"flags": 0
},
{
"rank": 3,
"desc": "Has a ::chance:: chance to poison enemies, dealing ::ref2_dmg:: over ::ref2_duration::.",
"flags": 0
}
],
"refs": {
"ref": "Sword_Swarm_Passive_Swarm",
"ref2": "Sword_Swarm_Passive_Poison"
}
},
"anim": {},
"steps": [],
"flags": [],
"mastery": [],
"props": {},
"vars": {
"var1": 0.1,
"var2": 0.2,
"chance": 0.25
},
"script": "function onSkillProc(ctx) {\n\tif (ctx.baseSkill.isWeaponSkill()) {\n\t\taddStatus(owner, Skill.Sword_Swarm_Passive_Swarm);\n\t}\n}\n\nfunction onInflictDamage(dmg) {\n\tif( dmg.skillId == Skill.Sword_Swarm_Passive_Swarm) {\n\t\tif( checkProba(vars.chance) && rank >= 3 ) {\n\t\t\taddStatus(dmg.target, Skill.Sword_Swarm_Passive_Poison);\n\t\t}\n\t\tvar dmg = dmg.amount;\n\t\tvar amount = dmg * vars.var2;\n\t\tapplyHeal(owner, amount);\n \t}\n\n\n}",
"_xrefs": [
{
"from_sheet": "item",
"from_id": "Sword_Swarm",
"via_field": "skills"
}
]
}