Home · skill · Staff_Craft_Passive_Status

Explodes on reaching 15 stacks, dealing 35% Intellect to nearby enemies.

Properties

status
Done
nature
Status
steps
visuals={"fxs":[{"set":"Golem_Bomb","space":1,"props":{},"flags":16}]}props={"position":{"origin":0}}effects=[{"affinity":"Magic","effect":0,"scaling":[{"ratio":0.35,"atb":"Intellect"}],"baseVal":0,"flags":0}]on=13type=4range=5id=Code
flags
RequireStop
Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/atlas_weapon_Staff_96PX.png",
    "size": 48,
    "x": 10,
    "y": 0,
    "width": 2,
    "height": 2
  },
  "id": "Staff_Craft_Passive_Status",
  "nature": "Status",
  "texts": {
    "desc": "Explodes on reaching ::stacks:: stacks, dealing ::dmg:: to nearby enemies.",
    "name": "Flame Bomb"
  },
  "anim": {},
  "steps": [
    {
      "visuals": {
        "fxs": [
          {
            "set": "Golem_Bomb",
            "space": 1,
            "props": {},
            "flags": 16
          }
        ]
      },
      "props": {
        "position": {
          "origin": 0
        }
      },
      "effects": [
        {
          "affinity": "Magic",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.35,
              "atb": "Intellect"
            }
          ],
          "baseVal": 0,
          "flags": 0
        }
      ],
      "on": 13,
      "type": 4,
      "range": 5,
      "id": "Code"
    }
  ],
  "flags": [
    "RequireStop"
  ],
  "mastery": [],
  "props": {
    "status": {
      "types": [
        {
          "type": "Debuff"
        }
      ],
      "maxStacks": 15
    },
    "rankOverride": [
      {
        "minRank": 2,
        "props": {
          "maxStacks": 10
        }
      }
    ]
  },
  "vars": {
    "var2": 1
  },
  "script": "function onStacksChange() {\n\tif(stacks == maxStacks) {\n\t\tplayStep(Steps.Code);\n\t\tstop();\n\t}\n}"
}