Raw data
{
"status": "Done",
"id": "Spirit_Skill",
"type": "Skill",
"nature": "Attack",
"texts": {},
"anim": {
"ref": "CastStart"
},
"cooldown": 15,
"duration": 5,
"steps": [
{
"on": 0,
"props": {},
"type": 3,
"duration": 3
},
{
"on": 0,
"props": {},
"type": 11,
"visuals": {
"fxs": [
{
"set": "Status_Light_Sunlight_Mark",
"props": {
"offset": {
"x": 0,
"y": 0,
"z": 6,
"height": 0
}
},
"space": 0
}
]
},
"duration": 3
},
{
"on": 0,
"props": {},
"type": 11,
"visuals": {
"playAnims": [
{
"anim": {
"ref": "Cast",
"loop": true,
"blend": 0.2
}
}
]
},
"delay": 0.96
},
{
"on": 0,
"props": {},
"type": 11,
"visuals": {
"fxs": [
{
"set": "Light_Spirit_Cast",
"space": 0,
"props": {},
"flags": 8,
"attachName": "B_Root",
"scale": 0.5
}
]
},
"duration": 3
},
{
"on": 7,
"props": {},
"type": 11,
"visuals": {
"playAnims": [
{
"anim": {
"ref": "CastProjectile"
}
}
]
}
},
{
"on": 7,
"props": {},
"type": 11,
"visuals": {
"playAnims": [
{
"anim": {
"blend": 0.01,
"startFrame": 4,
"ref": "CastProjectile"
}
}
]
}
},
{
"on": 0,
"props": {
"targetSkill": "Spirit_Donut"
},
"type": 5,
"delay": 3
}
],
"aiProps": {
"castMaxRange": 12,
"pickPrio": 10,
"recoveryTime": 1,
"minTimeInCombat": 5
},
"flags": [],
"mastery": [],
"props": {},
"vars": {},
"script": "",
"_xrefs": [
{
"from_sheet": "unit",
"from_id": "Spirit_Z2W_Claws_E",
"via_field": "skills"
},
{
"from_sheet": "unit",
"from_id": "Spirit_Z2W_Claws_E2",
"via_field": "skills"
}
]
}