Home · skill · Spirit_Skill

Properties

status
Done
type
Skill
nature
Attack
cooldown
15
duration
5
steps
on=0props={}type=3duration=3on=0props={}type=11visuals={"fxs":[{"set":"Status_Light_Sunlight_Mark","props":{"offset":{"x":0,"y":0,"z":6,"height":0}},"space":0}]}duration=3on=0props={}type=11visuals={"playAnims":[{"anim":{"ref":"Cast","loop":true,"blend":0.2}}]}delay=0.96on=0props={}type=11visuals={"fxs":[{"set":"Light_Spirit_Cast","space":0,"props":{},"flags":8,"attachName":"B_Root","scale":0.5}]}duration=3on=7props={}type=11visuals={"playAnims":[{"anim":{"ref":"CastProjectile"}}]}on=7props={}type=11visuals={"playAnims":[{"anim":{"blend":0.01,"startFrame":4,"ref":"CastProjectile"}}]}on=0props={"targetSkill":"Spirit_Donut"}type=5delay=3

Referenced by

Raw data
{
  "status": "Done",
  "id": "Spirit_Skill",
  "type": "Skill",
  "nature": "Attack",
  "texts": {},
  "anim": {
    "ref": "CastStart"
  },
  "cooldown": 15,
  "duration": 5,
  "steps": [
    {
      "on": 0,
      "props": {},
      "type": 3,
      "duration": 3
    },
    {
      "on": 0,
      "props": {},
      "type": 11,
      "visuals": {
        "fxs": [
          {
            "set": "Status_Light_Sunlight_Mark",
            "props": {
              "offset": {
                "x": 0,
                "y": 0,
                "z": 6,
                "height": 0
              }
            },
            "space": 0
          }
        ]
      },
      "duration": 3
    },
    {
      "on": 0,
      "props": {},
      "type": 11,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "Cast",
              "loop": true,
              "blend": 0.2
            }
          }
        ]
      },
      "delay": 0.96
    },
    {
      "on": 0,
      "props": {},
      "type": 11,
      "visuals": {
        "fxs": [
          {
            "set": "Light_Spirit_Cast",
            "space": 0,
            "props": {},
            "flags": 8,
            "attachName": "B_Root",
            "scale": 0.5
          }
        ]
      },
      "duration": 3
    },
    {
      "on": 7,
      "props": {},
      "type": 11,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "CastProjectile"
            }
          }
        ]
      }
    },
    {
      "on": 7,
      "props": {},
      "type": 11,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "blend": 0.01,
              "startFrame": 4,
              "ref": "CastProjectile"
            }
          }
        ]
      }
    },
    {
      "on": 0,
      "props": {
        "targetSkill": "Spirit_Donut"
      },
      "type": 5,
      "delay": 3
    }
  ],
  "aiProps": {
    "castMaxRange": 12,
    "pickPrio": 10,
    "recoveryTime": 1,
    "minTimeInCombat": 5
  },
  "flags": [],
  "mastery": [],
  "props": {},
  "vars": {},
  "script": "",
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Spirit_Z2W_Claws_E",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Spirit_Z2W_Claws_E2",
      "via_field": "skills"
    }
  ]
}