Home · skill · Spirit_Auto

Properties

type
Attack
nature
Attack
cooldown
2
duration
3.5
steps
props={"rotation":{"limiter":360}}on=0type=13duration=2.5props={}on=0type=3range=0duration=2.5on=0visuals={"playAnims":[{"anim":{"ref":"Cast","loop":true,"blend":0.2}}]}props={}type=11delay=0.96on=0visuals={"fxs":[{"set":"Light_Spirit_Cast","space":0,"props":{},"flags":8,"attachName":"B_Root","scale":0.5}]}props={}type=11duration=2.5on=7visuals={"playAnims":[{"anim":{"ref":"CastProjectile"}}]}props={}type=11on=7visuals={"playAnims":[{"anim":{"blend":0.01,"startFrame":4,"ref":"CastProjectile"}}]}props={}type=11delay=0.1props={"area":{"shape":[2,180]}}on=7type=0range=30effects=[{"affinity":"Light","effect":0,"scaling":[{"ratio":0.4,"atb":"FoePower"}],"baseVal":0,"flags":0}]delay=0.2on=7visuals={"fxs":[{"set":"Light_Blast","space":1,"props":{},"flags":4,"scale":1}],"target":1}props={}type=6delay=0.1

Referenced by

Raw data
{
  "id": "Spirit_Auto",
  "type": "Attack",
  "nature": "Attack",
  "texts": {},
  "anim": {
    "ref": "CastStart"
  },
  "cooldown": 2,
  "duration": 3.5,
  "steps": [
    {
      "props": {
        "rotation": {
          "limiter": 360
        }
      },
      "on": 0,
      "type": 13,
      "duration": 2.5
    },
    {
      "props": {},
      "on": 0,
      "type": 3,
      "range": 0,
      "duration": 2.5
    },
    {
      "on": 0,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "Cast",
              "loop": true,
              "blend": 0.2
            }
          }
        ]
      },
      "props": {},
      "type": 11,
      "delay": 0.96
    },
    {
      "on": 0,
      "visuals": {
        "fxs": [
          {
            "set": "Light_Spirit_Cast",
            "space": 0,
            "props": {},
            "flags": 8,
            "attachName": "B_Root",
            "scale": 0.5
          }
        ]
      },
      "props": {},
      "type": 11,
      "duration": 2.5
    },
    {
      "on": 7,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "CastProjectile"
            }
          }
        ]
      },
      "props": {},
      "type": 11
    },
    {
      "on": 7,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "blend": 0.01,
              "startFrame": 4,
              "ref": "CastProjectile"
            }
          }
        ]
      },
      "props": {},
      "type": 11,
      "delay": 0.1
    },
    {
      "props": {
        "area": {
          "shape": [
            2,
            180
          ]
        }
      },
      "on": 7,
      "type": 0,
      "range": 30,
      "effects": [
        {
          "affinity": "Light",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.4,
              "atb": "FoePower"
            }
          ],
          "baseVal": 0,
          "flags": 0
        }
      ],
      "delay": 0.2
    },
    {
      "on": 7,
      "visuals": {
        "fxs": [
          {
            "set": "Light_Blast",
            "space": 1,
            "props": {},
            "flags": 4,
            "scale": 1
          }
        ],
        "target": 1
      },
      "props": {},
      "type": 6,
      "delay": 0.1
    }
  ],
  "aiProps": {
    "castMaxRange": 10
  },
  "flags": [],
  "mastery": [],
  "props": {
    "needTarget": true
  },
  "vars": {},
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Spirit_Z2W_Claws",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Spirit_Z2W_FS_Claws",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Spirit_Z2W_Claws2",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Spirit_Z2W_Claws_E",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Spirit_Z2W_Claws_E2",
      "via_field": "skills"
    }
  ]
}