Home · skill · Spear_Eruption_Combo

Strikes forward, dealing 62% Dexterity + 62% Faith to an enemy and increasing your Critical Chance by 3%, stacking up to 3 times.

Properties

status
Done
type
AttackCombo
nature
Combo
duration
1.1
steps
on=0props={}type=9duration=0.6range=6on=0props={"move":{"direction":[0]}}type=8duration=0.1delay=0.1range=0.5props={"rotation":{"limiter":360}}on=0type=14duration=1.05props={"move":{"dashSmoothing":0,"direction":[0]}}on=0type=8delay=0.47range=2duration=0.35on=0props={"move":{"dashSmoothing":1,"direction":[0]}}type=8delay=0.82duration=0.23range=4on=0props={"area":{"shape":[2,60]},"position":{"directionalOffset":{"x":2}}}effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.62,"atb":"Dexterity"},{"ratio":0.62,"atb":"Faith"}],"baseVal":0,"flags":0}]type=0delay=0.9range=12on=13props={}id=BonusDamagetype=6effects=[{"effect":0,"scaling":[{"ratio":0.25,"atb":"Dexterity"},{"ratio":0.25,"atb":"Faith"}],"flags":0,"affinity":"Magic"}]

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/atlas_weapon_Spear_96PX.png",
    "size": 48,
    "x": 8,
    "y": 0,
    "width": 2,
    "height": 2
  },
  "id": "Spear_Eruption_Combo",
  "type": "AttackCombo",
  "nature": "Combo",
  "texts": {
    "name": "Swift Strike",
    "desc": "Strikes forward, dealing ::dmg:: to an enemy and increasing your [CritChance] by ::ref_val1%::, stacking up to ::ref_stacks:: times.",
    "refs": {
      "ref": "Spear_Eruption_Combo_Status"
    },
    "rankDescs": [
      {
        "rank": 2,
        "desc": "Reduces the cooldown of all your [WeaponSkill]s by ::time::.",
        "flags": 0
      },
      {
        "rank": 3,
        "desc": "Deals ::dmg2:: if this critically strikes.",
        "flags": 0
      }
    ]
  },
  "anim": {
    "ref": "AttackCombo",
    "startFrame": 3,
    "blend": 0.1
  },
  "duration": 1.1,
  "steps": [
    {
      "on": 0,
      "props": {},
      "type": 9,
      "duration": 0.6,
      "range": 6
    },
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            0
          ]
        }
      },
      "type": 8,
      "duration": 0.1,
      "delay": 0.1,
      "range": 0.5
    },
    {
      "props": {
        "rotation": {
          "limiter": 360
        }
      },
      "on": 0,
      "type": 14,
      "duration": 1.05
    },
    {
      "props": {
        "move": {
          "dashSmoothing": 0,
          "direction": [
            0
          ]
        }
      },
      "on": 0,
      "type": 8,
      "delay": 0.47,
      "range": 2,
      "duration": 0.35
    },
    {
      "on": 0,
      "props": {
        "move": {
          "dashSmoothing": 1,
          "direction": [
            0
          ]
        }
      },
      "type": 8,
      "delay": 0.82,
      "duration": 0.23,
      "range": 4
    },
    {
      "on": 0,
      "props": {
        "area": {
          "shape": [
            2,
            60
          ]
        },
        "position": {
          "directionalOffset": {
            "x": 2
          }
        }
      },
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.62,
              "atb": "Dexterity"
            },
            {
              "ratio": 0.62,
              "atb": "Faith"
            }
          ],
          "baseVal": 0,
          "flags": 0
        }
      ],
      "type": 0,
      "delay": 0.9,
      "range": 12
    },
    {
      "on": 13,
      "props": {},
      "id": "BonusDamage",
      "type": 6,
      "effects": [
        {
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.25,
              "atb": "Dexterity"
            },
            {
              "ratio": 0.25,
              "atb": "Faith"
            }
          ],
          "flags": 0,
          "affinity": "Magic"
        }
      ]
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {
    "hit": {
      "camShake": 10,
      "shake": 5
    }
  },
  "vars": {
    "time": 0.5,
    "var1": 0.35
  },
  "script": "function onFirstHit(hit) {\n\tif (rank >= 2) {\n\t\treduceWeaponsCooldown(vars.time);\n\t}\n\n}\n\nfunction onDamage(dmg) {\n\tif (rank >= 3 && dmg.critical && dmg.isPhysical) {\n\t\tplayStep(Steps.BonusDamage, dmg.target);\n\t}\n\ttrace(\"Hit\");\n\tif (dmg.isPhysical && dmg.isFirstHit) {\n\t\ttrace(\"Phys hit\");\n\t\taddStatus(owner, Skill.Spear_Eruption_Combo_Status);\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "item",
      "from_id": "Spear_Eruption",
      "via_field": "skills"
    }
  ]
}