Home · skill · Skunk_Auto_Bigger
Properties
Referenced by
unit (1)
Raw data
{
"status": "Done",
"id": "Skunk_Auto_Bigger",
"type": "Attack",
"nature": "Attack",
"texts": {},
"anim": {
"ref": "Attack"
},
"cooldown": 3,
"duration": 1.84,
"steps": [
{
"props": {
"rotation": {
"limiter": 270
}
},
"duration": 1.46,
"on": 0,
"type": 13
},
{
"props": {
"move": {
"flags": 8,
"direction": [
0
]
}
},
"on": 0,
"type": 8,
"range": 4,
"duration": 0.2,
"delay": 1.13
},
{
"props": {},
"on": 0,
"type": 11,
"delay": 1.34
},
{
"props": {
"area": {
"shape": [
1,
3
]
}
},
"on": 0,
"type": 0,
"delay": 1.34,
"range": 4,
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 0.65,
"atb": "FoePower"
}
],
"baseVal": 0,
"flags": 0
}
]
}
],
"aiProps": {
"castMaxRange": 1.5
},
"flags": [],
"mastery": [],
"props": {
"needTarget": true
},
"vars": {},
"script": "function onDamage(a) {\n if( a.block <= 0 ) {\n addStatus(a.target, Skill.Skunk_Auto_Status);\n }\n}",
"_xrefs": [
{
"from_sheet": "unit",
"from_id": "Skunk_Z1W_U",
"via_field": "skills"
}
]
}