Home · skill · Shield_Firebreath_Passive_Status

You are surrounded by flames, dealing 30% Intellect to nearby enemies every 1.

Properties

status
WIP
nature
Status
duration
4
steps
on=0props={}type=11visuals={"fxs":[{"set":"Fire_Aura","props":{"offset":{"x":0,"y":0,"z":0,"height":0.5}},"flags":24,"space":2}]}duration=-1delay=0.4on=0props={"loop":{"tick":"time"},"canRepeat":true,"area":{"follow":1}}type=4range=3duration=-1effects=[{"effect":0,"scaling":[{"ratio":0.3,"atb":"Intellect"}],"affinity":"Magic","flags":0}]on=13props={}type=0effects=[{"effect":0,"scaling":[{"ratio":0.3,"atb":"Intellect"}],"affinity":"Magic","flags":0}]id=ReflectDamage
affixes
target={"attribute":"MagicArmor"}target2={}ref=TAttribute_Flatconds={"minRank":2}mod={}val=0.15
Raw data
{
  "status": "WIP",
  "gfx": {
    "file": "UI/icons/atlas_weapon_Shield_96PX.png",
    "size": 48,
    "x": 2,
    "y": 2,
    "width": 2,
    "height": 2
  },
  "id": "Shield_Firebreath_Passive_Status",
  "nature": "Status",
  "texts": {
    "name": "Cinder Coat",
    "desc": "You are surrounded by flames, dealing ::dmg:: to nearby enemies every ::time::."
  },
  "anim": {},
  "duration": 4,
  "steps": [
    {
      "on": 0,
      "props": {},
      "type": 11,
      "visuals": {
        "fxs": [
          {
            "set": "Fire_Aura",
            "props": {
              "offset": {
                "x": 0,
                "y": 0,
                "z": 0,
                "height": 0.5
              }
            },
            "flags": 24,
            "space": 2
          }
        ]
      },
      "duration": -1,
      "delay": 0.4
    },
    {
      "on": 0,
      "props": {
        "loop": {
          "tick": "time"
        },
        "canRepeat": true,
        "area": {
          "follow": 1
        }
      },
      "type": 4,
      "range": 3,
      "duration": -1,
      "effects": [
        {
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.3,
              "atb": "Intellect"
            }
          ],
          "affinity": "Magic",
          "flags": 0
        }
      ]
    },
    {
      "on": 13,
      "props": {},
      "type": 0,
      "effects": [
        {
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.3,
              "atb": "Intellect"
            }
          ],
          "affinity": "Magic",
          "flags": 0
        }
      ],
      "id": "ReflectDamage"
    }
  ],
  "affixes": [
    {
      "target": {
        "attribute": "MagicArmor"
      },
      "target2": {},
      "ref": "TAttribute_Flat",
      "conds": {
        "minRank": 2
      },
      "mod": {},
      "val": 0.15
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {
    "status": {
      "types": [
        {
          "type": "Buff"
        }
      ]
    }
  },
  "vars": {
    "time": 1,
    "time2": 0.25,
    "damage": 0.25,
    "var1": 0.15
  },
  "script": "function onReceiveDamage(dmg) {\n\tif (rank >= 3) {\n\t\tplayStep(Steps.ReflectDamage, dmg.source);\n\t}\n}"
}