Home · skill · Shield_Craft_Skill1

Increases the Armor of all allies within 40 by 1% for ::ref_dur::.

Properties

status
Done
type
Weapon Skill
nature
Ability
cooldown
40
duration
0.4
steps
on=0props={}type=3duration=0.2on=7visuals={"fxs":[{"set":"Physical_Cry","space":0,"props":{},"attachName":"Socket_Head","scale":1}],"camShake":20}props={"area":{"hitFilter":6}}type=4range=rangeduration=0.17on=1props={"status":{"ref":"Shield_Craft_Status"}}type=1

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/atlas_weapon_Shield_96PX.png",
    "size": 96,
    "x": 2,
    "y": 0
  },
  "id": "Shield_Craft_Skill1",
  "type": "WeaponSkill",
  "nature": "Ability",
  "texts": {
    "name": "Fortifying Cry",
    "desc": "Increases the [Armor] of all allies within ::range:: by ::ref_val1%:: for ::ref_dur::.",
    "rankDescs": [
      {
        "rank": 2,
        "desc": "Blocking reduces the cooldown by ::dur1::.",
        "flags": 0
      },
      {
        "rank": 3,
        "desc": "Also increases [MoveSpeedFactor] by ::ref_val2%::.",
        "flags": 0
      }
    ],
    "refs": {
      "ref": "Shield_Craft_Status"
    }
  },
  "anim": {
    "speed": 1,
    "blend": 0.1,
    "ref": "WarCry"
  },
  "cooldown": 40,
  "duration": 0.4,
  "steps": [
    {
      "on": 0,
      "props": {},
      "type": 3,
      "duration": 0.2
    },
    {
      "on": 7,
      "visuals": {
        "fxs": [
          {
            "set": "Physical_Cry",
            "space": 0,
            "props": {},
            "attachName": "Socket_Head",
            "scale": 1
          }
        ],
        "camShake": 20
      },
      "props": {
        "area": {
          "hitFilter": 6
        }
      },
      "type": 4,
      "range": "range",
      "duration": 0.17
    },
    {
      "on": 1,
      "props": {
        "status": {
          "ref": "Shield_Craft_Status"
        }
      },
      "type": 1
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {
    "rankOverride": [
      {
        "minRank": 2,
        "props": {
          "cooldown": 35
        }
      }
    ]
  },
  "vars": {
    "var1": 2,
    "var2": 0.25,
    "duration": 10,
    "dur1": 2,
    "var3": 0,
    "range": 40
  },
  "script": "function onGameBeat(beat, dmg) {\n\tif( beat == GameBeat.AttackBlock) {\n\t\treduceCooldown(Skill.Shield_Craft_Skill1, vars.dur1);\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "item",
      "from_id": "Shield_Craft",
      "via_field": "skills"
    }
  ]
}