Home · skill · Scepter_Flamie_Skill1
All your Flamies simultaneously burst some heat around, dealing 50% Faith to nearby enemies.
Properties
- status
- Bug
- type
- Weapon Skill
- nature
- Ability
- cooldown
- 8
- duration
- 0.35
Referenced by
item (1)
Raw data
{
"status": "Bug",
"gfx": {
"file": "UI/icons/atlas_weapon_Scepter_96PX.png",
"size": 48,
"x": 2,
"y": 2,
"width": 2,
"height": 2
},
"id": "Scepter_Flamie_Skill1",
"type": "WeaponSkill",
"nature": "Ability",
"texts": {
"name": "Heat Emission",
"desc": "All your Flamies simultaneously burst some heat around, dealing ::ref_dmg:: to nearby enemies.",
"rankDescs": [
{
"rank": 2,
"desc": "Cooldown reduced to ::cooldown::.",
"flags": 1
},
{
"rank": 3,
"desc": "Grants a [Shield] absorbing ::ref2_shield:: to the wielder of a Flamie.",
"flags": 0
}
],
"refs": {
"ref": "Scepter_Flamie_Skill1_Area",
"ref2": "Scepter_Flamie_Skill1_Shield"
}
},
"anim": {
"ref": "Cast"
},
"cooldown": 8,
"duration": 0.35,
"steps": [],
"flags": [],
"mastery": [],
"props": {
"rankOverride": [
{
"minRank": 2,
"props": {
"cooldown": 6
}
}
]
},
"vars": {
"var1": 0.15,
"var2": 0.25
},
"script": "function onProc(ctx) {\n\tvar flamies = getInflictedStatuses(Skill.Scepter_Flamie_Flamie);\n\tfor(flamie in flamies) {\n\t\tvar ctx = startSkill(Skill.Scepter_Flamie_Skill1_Area, flamie.owner);\n\t\tif(rank >= 3) {\n\t\t\taddStatus(flamie.owner, Skill.Scepter_Flamie_Skill1_Shield);\n\t\t}\n\t\tctx.dmgMult = flamie.stacks;\n\t};\n}",
"_xrefs": [
{
"from_sheet": "item",
"from_id": "Scepter_Flamie",
"via_field": "skills"
}
]
}