Home · skill · Rogue_UrgeToKill_Status2
Damage of Finisher increased.
Properties
- status
- WIP
- nature
- Status
Raw data
{
"status": "WIP",
"gfx": {
"file": "UI/icons/atlas_class_Rogue_96PX.png",
"size": 96,
"x": 6,
"y": 0
},
"id": "Rogue_UrgeToKill_Status2",
"nature": "Status",
"texts": {
"name": "Ramp-up",
"desc": "Damage of ::ref_name:: increased.",
"refs": {
"ref": "Rogue_Sig_Finisher"
}
},
"anim": {},
"steps": [],
"flags": [],
"mastery": [],
"props": {
"status": {
"types": [
{
"type": "Buff"
}
],
"maxStacks": 100
}
},
"vars": {
"var1": 0.1
},
"script": "function onInflictDamageEval(dmg) {\n\tif (dmg.skillId == Skill.Rogue_Sig_Finisher) {\n\t\tdmg.dmgMult += vars.var1 * status.stacks;\n\t}\n}"
}