Home · skill · Rogue_Talent_CripplingPoison_Tracker
Properties
- nature
- Status
- flags
Raw data
{
"gfx": {
"file": "UI/icons/Rogue_talent.png",
"size": 48,
"x": 8,
"y": 6,
"width": 2,
"height": 2
},
"id": "Rogue_Talent_CripplingPoison_Tracker",
"nature": "Status",
"texts": {},
"anim": {},
"steps": [],
"flags": [
"Hidden"
],
"mastery": [],
"props": {
"status": {
"types": [
{
"type": "Debuff"
}
]
}
},
"vars": {},
"script": "var wasMaxed = false;\nfunction onReceiveStatus(s) {\n\tif (wasMaxed) {return;}\n\tvar maxStacks = hasStatusMaxStacked(owner, Skill.Rogue_Talent_LethalPoison_Status);\n\tvar receivePoison = s.kind == Skill.Rogue_Talent_LethalPoison_Status;\n\tif ( maxStacks) {\n\t\twasMaxed = true;\n\t\ttrace(status.instigatorSkill);\n\t\ttrace(status.instigatorSkill.vars.dur1);\n\n\t\towner.addStatus(Skill.Stun, 1, status.instigatorSkill, status.instigator, status.instigatorSkill.vars.dur1);\n\t}\n}"
}