Home · skill · Priest_Talent_SwiftJustice

Sunlight reduces the cooldown of Weapon Skills by 1.

Properties

status
Done
type
Talent
nature
Passive

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/Priest_talent.png",
    "size": 48,
    "x": 10,
    "y": 2,
    "width": 2,
    "height": 2
  },
  "id": "Priest_Talent_SwiftJustice",
  "type": "Talent",
  "nature": "Passive",
  "texts": {
    "name": "Swift Justice",
    "desc": "::ref_name:: reduces the cooldown of [WeaponSkill]s by ::time::.",
    "refs": {
      "ref": "Priest_Talent_Sunlight_Status"
    }
  },
  "anim": {},
  "steps": [],
  "flags": [],
  "mastery": [],
  "props": {
    "talent": {
      "maxPoints": 1
    }
  },
  "vars": {
    "time": 1
  },
  "script": "function onInflictDamage(dmg) {\n\tif (dmg.status != null && dmg.status.kind == Skill.Priest_Talent_Sunlight_Status) {\n\t\treduceWeaponsCooldown(vars.time, dmg.status.owner);\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Priest",
      "via_field": "talentTrees"
    }
  ]
}