Home · skill · Priest_Talent_Sunlight
Skills that affect allies empower them for ::ref_duration:: with Sunlight. The next Final Combo Attack consum Sunlight to deal an additional ::ref_dmg::.
Properties
- status
- Bug
- type
- Talent
- nature
- Passive
- steps
Referenced by
unit (1)
Raw data
{
"status": "Bug",
"gfx": {
"file": "UI/icons/Priest_talent.png",
"size": 48,
"x": 0,
"y": 0,
"width": 2,
"height": 2
},
"id": "Priest_Talent_Sunlight",
"type": "Talent",
"nature": "Passive",
"texts": {
"name": "Sunlight",
"desc": "[Skill]s that affect allies empower them for ::ref_duration:: with ::ref_name::. The next [ComboAttack] consum ::ref_name:: to deal an additional ::ref_dmg::."
},
"anim": {},
"steps": [
{
"on": 13,
"props": {
"status": {
"ref": "Priest_Talent_Sunlight_Status"
},
"stepGlobal": {
"globalId": "SunlightBuff"
}
},
"type": 1,
"id": "SunlightBuff"
}
],
"flags": [],
"mastery": [],
"props": {
"talent": {
"maxPoints": 1
}
},
"vars": {},
"script": "function onInflictHit(hit) {\n\tvar validSkill = hit.isSkill || isSkillFromPrayer(hit.baseSkill);\n\tif (validSkill && hit.target.isAlly(owner)) {\n\t\tplayStep(Steps.SunlightBuff, hit.target);\n\t}\n}",
"_xrefs": [
{
"from_sheet": "unit",
"from_id": "Priest",
"via_field": "talentTrees"
}
]
}