Home · skill · Priest_Talent_PurgingStrikes_Status

Properties

status
Done
nature
Status
duration
6
steps
on=13props={}id=Damagetype=6effects=[{"effect":0,"scaling":[{"ratio":0.15,"atb":"Faith"}],"flags":0,"affinity":"Light"}]
Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/Priest_talent.png",
    "size": 48,
    "x": 4,
    "y": 6,
    "width": 2,
    "height": 2
  },
  "id": "Priest_Talent_PurgingStrikes_Status",
  "nature": "Status",
  "texts": {},
  "anim": {},
  "duration": 6,
  "steps": [
    {
      "on": 13,
      "props": {},
      "id": "Damage",
      "type": 6,
      "effects": [
        {
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.15,
              "atb": "Faith"
            }
          ],
          "flags": 0,
          "affinity": "Light"
        }
      ]
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {
    "status": {
      "types": [
        {
          "type": "Buff"
        }
      ]
    }
  },
  "vars": {},
  "script": "function onInflictDamage(dmg) {\n\tif (dmg.isBaseAttack || dmg.isFinalCombo) {\n\t\tplayStep(Steps.Damage, dmg.target);\n\t}\n}"
}