Home · skill · Priest_Talent_Authority

Prayer: Smite damage is increased by 10%.

Properties

status
Done
type
Talent
nature
Passive

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/Priest_talent.png",
    "size": 48,
    "x": 12,
    "y": 0,
    "width": 2,
    "height": 2
  },
  "id": "Priest_Talent_Authority",
  "type": "Talent",
  "nature": "Passive",
  "texts": {
    "name": "Authority",
    "desc": "::ref_name:: damage is increased by ::damage%::.",
    "refs": {
      "ref": "Priest_Prayer_Smite"
    }
  },
  "anim": {},
  "steps": [],
  "flags": [],
  "mastery": [],
  "props": {
    "talent": {
      "maxPoints": 2
    },
    "rankOverride": [
      {
        "minRank": 2,
        "vars": {
          "damage": 0.2
        }
      }
    ]
  },
  "vars": {
    "damage": 0.1
  },
  "script": "function onInflictDamageEval(dmg) {\n\tif (dmg.skillId == Skill.Priest_Prayer_Smite) {\n\t\tdmg.dmgMult += vars.damage;\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Priest",
      "via_field": "talentTrees"
    }
  ]
}