Home · skill · Priest_Prayer_Life

Judgment heals for 100% Faith.

Becomes ready after you use a Skill of your actual weapon.

Properties

status
Done
type
PriestPrayer
nature
Passive
cooldown
1
steps
on=0props={}type=11visuals={"fxs":[{"set":"Priest_Prayer_Heal","props":{}}]}duration=0.75on=0props={"area":{"shape":[3,3],"targetCooldown":1.5,"rangeScale":{"targetRange":20},"hitFilter":6},"loop":{"tick":0.1}}type=4visuals={"fxs":[{"set":"Priest_Prayer_Heal_Wave","props":{},"flags":24}]}id=Areaduration=1.5range=0effects=[{"effect":1,"scaling":[{"ratio":1,"atb":"Faith"}],"flags":0}]
flags
ChargedCD

Referenced by

unit (1)

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/atlas_class_Priest_96PX.png",
    "size": 96,
    "x": 0,
    "y": 2
  },
  "id": "Priest_Prayer_Life",
  "type": "PriestPrayer",
  "nature": "Passive",
  "texts": {
    "name": "Prayer: Life",
    "desc": "::ref_name:: heals for ::heal::.\n\nBecomes ready after you use a [Skill] of your actual weapon.",
    "refs": {
      "ref": "Priest_Sig_DivineIntervention"
    }
  },
  "anim": {},
  "cooldown": 1,
  "steps": [
    {
      "on": 0,
      "props": {},
      "type": 11,
      "visuals": {
        "fxs": [
          {
            "set": "Priest_Prayer_Heal",
            "props": {}
          }
        ]
      },
      "duration": 0.75
    },
    {
      "on": 0,
      "props": {
        "area": {
          "shape": [
            3,
            3
          ],
          "targetCooldown": 1.5,
          "rangeScale": {
            "targetRange": 20
          },
          "hitFilter": 6
        },
        "loop": {
          "tick": 0.1
        }
      },
      "type": 4,
      "visuals": {
        "fxs": [
          {
            "set": "Priest_Prayer_Heal_Wave",
            "props": {},
            "flags": 24
          }
        ]
      },
      "id": "Area",
      "duration": 1.5,
      "range": 0,
      "effects": [
        {
          "effect": 1,
          "scaling": [
            {
              "ratio": 1,
              "atb": "Faith"
            }
          ],
          "flags": 0
        }
      ]
    }
  ],
  "flags": [
    "ChargedCD"
  ],
  "mastery": [],
  "props": {},
  "vars": {
    "var1": 1
  },
  "script": "/*function onInflictHeal(heal) {\n\tif(isSkillFromPrayer(heal.skill))\n\t\treturn;\n\taddCharges(vars.var1);\n}*/\n\nfunction onSkillProc(ctx) {\n\tif( ctx.skill.isWeaponSkill() && !ctx.skill.isFromArsenal() ) {\n\t\t//priest.chargePrayer(skill.kind); //addCharges(vars.var1);\n\t\tchargePrayer();\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Priest",
      "via_field": "skills"
    }
  ]
}