Home · skill · Priest_FaithfulWinds

Projects winds ahead, increasing the Movement speed of allies that go through by 70% for ::ref_dur::.

Properties

status
Done
type
Class Skill
nature
Spell
cooldown
25
duration
0.5
steps
on=14props={}type=25visuals={"fxs":[{"set":"Telegraph_Line_Preview","props":{},"scale":1,"flags":16}]}props={"area":{"shape":[1,12],"hitFilter":6},"loop":{"tick":0.5},"position":{"directionalOffset":{"x":0},"origin":0}}on=0type=4range=50visuals={"fxs":[{"set":"Light_AOE_Ground_Rectangle","space":1,"flags":24,"props":{}}],"telegraphFx":"Telegraph_Line_Preview"}duration=10id=Alliesdelay=0.25on=0props={"area":{"shape":[1,12]},"position":{"directionalOffset":{"x":0},"origin":4},"rotation":{"direction":3}}type=4range=50effects=[{"effect":0,"scaling":[{"ratio":1.2,"atb":"Faith"}],"affinity":"Light","sideEffects":{"knockBack":{"type":1,"knockUpForce":7,"pushForce":20}},"flags":0}]cond={"mastery":"Priest_FaithfulWinds_M3"}delay=0.25on=0props={"area":{"shape":[1,12],"hitFilter":6},"position":{"directionalOffset":{"x":0},"origin":0}}type=4cond={"mastery":"Priest_FaithfulWinds_M2"}range=50effects=[{"effect":1,"scaling":[{"ratio":1.2,"atb":"Faith"}],"affinity":"Light","alignment":3,"flags":0}]delay=0.25on=13props={}
flags
CanSprint
mastery
id=Priest_FaithfulWinds_M1text={"desc":"The cooldown of ::name:: is reduced to ::cooldown::.","name":"Gustflow"}props={"cooldown":15}gfx={"file":"UI/Portraits/Items/Masteries/Priest_FaithfulWinds/Priest_FaithfulWinds_M1.png","size":256,"x":0,"y":0}id=Priest_FaithfulWinds_M2text={"desc":"::name:: heals allies for ::heal::.","name":"Zephyr's Favor"}gfx={"file":"UI/Portraits/Items/Masteries/Priest_FaithfulWinds/Priest_FaithfulWinds_M2.png","size":256,"x":0,"y":0}id=Priest_FaithfulWinds_M3 vars={}gfx={"file":"UI/Portraits/Items/Masteries/Priest_FaithfulWinds/Priest_FaithfulWinds_M3.png","size":256,"x":0,"y":0}text={"name":"Faithful Hurricane","desc":"::name:: deals ::dmg:: and knock enemies back."}

Referenced by

unit (1)

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/atlas_class_Priest_96PX.png",
    "size": 96,
    "x": 1,
    "y": 0
  },
  "id": "Priest_FaithfulWinds",
  "type": "ClassSkill",
  "nature": "Spell",
  "texts": {
    "name": "Faithful Winds",
    "desc": "Projects winds ahead, increasing the [MoveSpeedFactor] of allies that go through by ::ref_val1%:: for ::ref_dur::.",
    "refs": {
      "ref": "Priest_FaithfulWindsStatus"
    }
  },
  "anim": {
    "ref": "Conjure",
    "blend": 0.1
  },
  "cooldown": 25,
  "duration": 0.5,
  "steps": [
    {
      "on": 14,
      "props": {},
      "type": 25,
      "visuals": {
        "fxs": [
          {
            "set": "Telegraph_Line_Preview",
            "props": {},
            "scale": 1,
            "flags": 16
          }
        ]
      }
    },
    {
      "props": {
        "area": {
          "shape": [
            1,
            12
          ],
          "hitFilter": 6
        },
        "loop": {
          "tick": 0.5
        },
        "position": {
          "directionalOffset": {
            "x": 0
          },
          "origin": 0
        }
      },
      "on": 0,
      "type": 4,
      "range": 50,
      "visuals": {
        "fxs": [
          {
            "set": "Light_AOE_Ground_Rectangle",
            "space": 1,
            "flags": 24,
            "props": {}
          }
        ],
        "telegraphFx": "Telegraph_Line_Preview"
      },
      "duration": 10,
      "id": "Allies",
      "delay": 0.25
    },
    {
      "on": 0,
      "props": {
        "area": {
          "shape": [
            1,
            12
          ]
        },
        "position": {
          "directionalOffset": {
            "x": 0
          },
          "origin": 4
        },
        "rotation": {
          "direction": 3
        }
      },
      "type": 4,
      "range": 50,
      "effects": [
        {
          "effect": 0,
          "scaling": [
            {
              "ratio": 1.2,
              "atb": "Faith"
            }
          ],
          "affinity": "Light",
          "sideEffects": {
            "knockBack": {
              "type": 1,
              "knockUpForce": 7,
              "pushForce": 20
            }
          },
          "flags": 0
        }
      ],
      "cond": {
        "mastery": "Priest_FaithfulWinds_M3"
      },
      "delay": 0.25
    },
    {
      "on": 0,
      "props": {
        "area": {
          "shape": [
            1,
            12
          ],
          "hitFilter": 6
        },
        "position": {
          "directionalOffset": {
            "x": 0
          },
          "origin": 0
        }
      },
      "type": 4,
      "cond": {
        "mastery": "Priest_FaithfulWinds_M2"
      },
      "range": 50,
      "effects": [
        {
          "effect": 1,
          "scaling": [
            {
              "ratio": 1.2,
              "atb": "Faith"
            }
          ],
          "affinity": "Light",
          "alignment": 3,
          "flags": 0
        }
      ],
      "delay": 0.25
    },
    {
      "on": 13,
      "props": {}
    }
  ],
  "flags": [
    "CanSprint"
  ],
  "mastery": [
    {
      "id": "Priest_FaithfulWinds_M1",
      "text": {
        "desc": "The cooldown of ::name:: is reduced to ::cooldown::.",
        "name": "Gustflow"
      },
      "props": {
        "cooldown": 15
      },
      "gfx": {
        "file": "UI/Portraits/Items/Masteries/Priest_FaithfulWinds/Priest_FaithfulWinds_M1.png",
        "size": 256,
        "x": 0,
        "y": 0
      }
    },
    {
      "id": "Priest_FaithfulWinds_M2",
      "text": {
        "desc": "::name:: heals allies for ::heal::.",
        "name": "Zephyr's Favor"
      },
      "gfx": {
        "file": "UI/Portraits/Items/Masteries/Priest_FaithfulWinds/Priest_FaithfulWinds_M2.png",
        "size": 256,
        "x": 0,
        "y": 0
      }
    },
    {
      "id": "Priest_FaithfulWinds_M3",
      " vars": {},
      "gfx": {
        "file": "UI/Portraits/Items/Masteries/Priest_FaithfulWinds/Priest_FaithfulWinds_M3.png",
        "size": 256,
        "x": 0,
        "y": 0
      },
      "text": {
        "name": "Faithful Hurricane",
        "desc": "::name:: deals ::dmg:: and knock enemies back."
      }
    }
  ],
  "props": {
    "aimStyle": 3
  },
  "vars": {},
  "script": "function onHit(hit) {\n\tif (isAlly(hit.target)) {\n\t\taddStatus(hit.target, Skill.Priest_FaithfulWindsStatus);\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Priest",
      "via_field": "skills"
    }
  ]
}