Home · skill · Priest_Crusader
Increase your Critical Chance, Cooldown Reduction, damage, healing and shielding done by 10% for 20.
Properties
- status
- Done
- type
- Class Skill
- nature
- Spell
- cooldown
- 120
- duration
- 0.8
- steps
- mastery
Referenced by
unit (1)
Raw data
{
"status": "Done",
"gfx": {
"file": "UI/icons/atlas_class_Priest_96PX.png",
"size": 96,
"x": 4,
"y": 0
},
"id": "Priest_Crusader",
"type": "ClassSkill",
"nature": "Spell",
"texts": {
"name": "Crusader",
"desc": "Increase your [CritChance], [CooldownReduction], damage, healing and shielding done by ::ref_val1%:: for ::ref_duration::.",
"refs": {
"ref": "Priest_Crusader_Status",
"ref2": "Priest_Sig_DivineIntervention"
}
},
"anim": {
"ref": "MagicBuff",
"blend": 0.1
},
"cooldown": 120,
"duration": 0.8,
"steps": [
{
"on": 0,
"props": {},
"type": 11,
"visuals": {
"fxs": [
{
"set": "Priest_Crusader",
"props": {}
}
]
},
"delay": 0.2
}
],
"flags": [],
"mastery": [
{
"id": "Priest_Crusader_M1",
"text": {
"desc": "::name:: reduces damage you take by ::ref_val6%:: and increases threat you generate.",
"name": "Path of Paladin"
},
"gfx": {
"file": "UI/Portraits/Items/Masteries/Priest_Crusader/Priest_Crusader_M1.png",
"size": 256,
"x": 0,
"y": 0
}
},
{
"id": "Priest_Crusader_M2",
"text": {
"desc": "::ref2_name:: increases the effects of ::name:: by ::ref_var1%:: per [Prayer] judged.",
"name": "Rigtheousness"
},
"gfx": {
"file": "UI/Portraits/Items/Masteries/Priest_Crusader/Priest_Crusader_M2.png",
"size": 256,
"x": 0,
"y": 0
}
},
{
"id": "Priest_Crusader_M3",
" vars": {},
"gfx": {
"file": "UI/Portraits/Items/Masteries/Priest_Crusader/Priest_Crusader_M3.png",
"size": 256,
"x": 0,
"y": 0
},
"text": {
"name": "Testimony of Faith",
"desc": "Participating in killing an enemy reduces the cooldown of ::name:: by ::time::."
},
"vars": {
"time": 3
}
}
],
"props": {},
"vars": {},
"script": "var Buff = Skill.Priest_Crusader_Status;\nfunction onUseSkill(ctx) {\n\tif (ctx.skillId == skill.kind) {\n\t\tremoveStatus(owner, Buff);\n\t\taddStatus(owner, Buff);\n\t}\n}\n\n\nfunction onKill(dmg) {\n\tif (hasMastery(Mastery.Priest_Crusader_M3)) {\n\t\treduceCooldown(skill.kind, vars.time);\n\t}\n}",
"_xrefs": [
{
"from_sheet": "unit",
"from_id": "Priest",
"via_field": "skills"
}
]
}