Home · skill · Mage_ShieldOfSpark_Status

Protected by a Shield absorbing damage.

Properties

status
WIP
nature
Status
duration
60
steps
on=6props={}type=12duration=-1visuals={"fxs":[{"set":"Spark_Shield_Small","props":{"offset":{"x":0,"y":0,"z":0,"height":0.6}},"space":0,"flags":8}]}effects=[{"effect":2,"scaling":[{"ratio":0.4,"atb":"MaxHealth"}],"flags":0}]delay=0.4
affixes
target={"attribute":"Armor"}target2={}ref=TAttribute_ARatioconds={"mastery":"Mage_ShieldOfSpark_M3"}mod={}val=2
Raw data
{
  "status": "WIP",
  "gfx": {
    "file": "UI/icons/atlas_class_Mage_96PX.png",
    "size": 96,
    "x": 7,
    "y": 0
  },
  "id": "Mage_ShieldOfSpark_Status",
  "nature": "Status",
  "texts": {
    "name": "Spark Shield",
    "desc": "Protected by a [Shield] absorbing damage."
  },
  "anim": {},
  "duration": 60,
  "steps": [
    {
      "on": 6,
      "props": {},
      "type": 12,
      "duration": -1,
      "visuals": {
        "fxs": [
          {
            "set": "Spark_Shield_Small",
            "props": {
              "offset": {
                "x": 0,
                "y": 0,
                "z": 0,
                "height": 0.6
              }
            },
            "space": 0,
            "flags": 8
          }
        ]
      },
      "effects": [
        {
          "effect": 2,
          "scaling": [
            {
              "ratio": 0.4,
              "atb": "MaxHealth"
            }
          ],
          "flags": 0
        }
      ],
      "delay": 0.4
    }
  ],
  "affixes": [
    {
      "target": {
        "attribute": "Armor"
      },
      "target2": {},
      "ref": "TAttribute_ARatio",
      "conds": {
        "mastery": "Mage_ShieldOfSpark_M3"
      },
      "mod": {},
      "val": 2
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {
    "status": {
      "types": [
        {
          "type": "Buff"
        }
      ]
    }
  },
  "vars": {
    "var1": 40,
    "var2": 0.4
  },
  "script": "function onStop(ctx) {\n\tif( hasMastery(Mastery.Mage_ShieldOfSpark_M1) ) {\n\t\taddAtb(owner, Attribute.Spark, vars.var1);\n\t}\n}\n\n// Not onReceiveDamage because that's not called on the damage that breaks the shield\nfunction onReceiveDamageEval(dmg) {\n\tif( hasMastery(Mastery.Mage_ShieldOfSpark_M2) ) {\n\t\taddStatus(dmg.source, Skill.Mage_ShieldOfSpark_Status2);\n\t}\n}"
}