Home · skill · Mace_Benediction_Passive
Your Weapon Skill empower your next 2 Attacks that will deal an additional ::dmg:: and generate a Benediction stack, stacking up to 5 times.
Properties
- status
- QA
- type
- WeaponPassive
- nature
- Passive
Referenced by
item (1)
Raw data
{
"status": "QA",
"gfx": {
"file": "UI/icons/atlas_weapon_Mace_96PX.png",
"size": 48,
"x": 6,
"y": 0,
"width": 2,
"height": 2
},
"id": "Mace_Benediction_Passive",
"type": "WeaponPassive",
"nature": "Passive",
"texts": {
"name": "Blessing",
"desc": "Your [WeaponSkill] empower your next ::var1:: [Attack]s that will deal an additional ::dmg:: and generate a ::ref_name:: stack, stacking up to ::ref_stacks:: times.",
"rankDescs": [
{
"rank": 2,
"desc": "Your [WeaponSkill] empower your next ::var1:: [Attack]s.",
"flags": 0
},
{
"rank": 3,
"desc": "Empowered [Attack]s have an additional ::chance:: chance to critically strike.",
"flags": 0
}
],
"refs": {
"ref": "Mace_Benediction_Status",
"ref2": "Mace_Benediction_Passive_Status"
}
},
"anim": {},
"steps": [],
"flags": [],
"mastery": [],
"props": {
"rankOverride": [
{
"minRank": 2,
"vars": {
"var1": 3
}
}
]
},
"vars": {
"chance": 1,
"var1": 2
},
"script": "var Buff = Skill.Mace_Benediction_Passive_Status;\n\nfunction onSkillProc(ctx) {\n\tif (ctx.isWeaponSkill) {\n\t\tremoveStatus(owner, Buff);\n\t\taddStatus(owner, Buff, vars.var1);\n\t}\n}",
"_xrefs": [
{
"from_sheet": "item",
"from_id": "Mace_Benediction",
"via_field": "skills"
}
]
}