Home · skill · Mace_Benediction_Combo
Deals 72% Strength to an enemy and generates a stack of Benediction, stacking up to 5 times.
Properties
- status
- QA
- type
- AttackCombo
- nature
- Combo
- duration
- 0.75
- steps
Referenced by
item (1)
Raw data
{
"status": "QA",
"gfx": {
"file": "UI/icons/atlas_weapon_Mace_96PX.png",
"size": 48,
"x": 2,
"y": 0,
"width": 2,
"height": 2
},
"id": "Mace_Benediction_Combo",
"type": "AttackCombo",
"nature": "Combo",
"texts": {
"name": "Smite",
"desc": "Deals ::dmg:: to an enemy and generates a stack of ::ref_name::, stacking up to ::ref_stacks:: times.",
"refs": {
"ref": "Mace_Benediction_Status",
"ref2": "Mace_Benediction_Skill1"
},
"rankDescs": [
{
"rank": 2,
"desc": "Deals an additional ::dmg2:: to nearby enemies.",
"flags": 0
},
{
"rank": 3,
"desc": "Resets the cooldown of ::ref2_name:: and makes it instant if this critically strikes.",
"flags": 0
}
]
},
"anim": {
"blend": 0.15,
"startFrame": 0,
"file": "Anim/Human/OneHanded/_OneHandedAxe/Combat/Anim_Human_OneHandedAxe_AttackCombo.fbx"
},
"duration": 0.75,
"steps": [
{
"props": {},
"on": 0,
"type": 9,
"duration": 0.2,
"range": 6
},
{
"on": 0,
"props": {
"move": {
"dashSmoothing": 0,
"direction": [
0
]
}
},
"type": 8,
"delay": 0,
"duration": 0.3,
"range": 3
},
{
"on": 0,
"props": {
"move": {
"dashSmoothing": 1,
"direction": [
0
]
}
},
"type": 8,
"delay": 0.25,
"duration": 0.1,
"range": 2
},
{
"on": 0,
"type": 4,
"range": 3,
"props": {
"directionalOffset": {
"x": 2
},
"position": {
"directionalOffset": {
"x": 4.25
}
},
"area": {
"rangeScale": {
"targetRange": 1
}
}
},
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 0.715,
"atb": "Strength"
}
],
"baseVal": 0,
"flags": 0
}
],
"delay": 0.25,
"visuals": {
"fxs": [
{
"set": "Light_AOE_FloorImpact",
"space": 1,
"props": {},
"flags": 16,
"attachName": ""
}
]
}
},
{
"on": 0,
"props": {},
"type": 24,
"duration": 0.1,
"delay": 0.4
},
{
"on": 0,
"props": {
"area": {
"shape": [
0
]
},
"position": {
"offsetZ": 0,
"directionalOffset": {
"x": 4.25
}
}
},
"type": 4,
"delay": 0.25,
"range": 3,
"effects": [
{
"effect": 0,
"scaling": [
{
"ratio": 0.2,
"atb": "Faith"
}
],
"alignment": 4,
"flags": 0
}
],
"visuals": {
"fxs": [
{
"set": "Light_Blast",
"props": {
"offset": {
"x": 0,
"y": 0,
"z": -1.2,
"height": 0
}
},
"space": 1,
"flags": 16,
"scale": 1
}
]
},
"cond": {
"minRank": 2
}
}
],
"flags": [],
"mastery": [],
"props": {
"threatRatio": 1.5,
"hit": {
"camShake": 6,
"freeze": 4,
"shake": 7
}
},
"vars": {
"var1": 2
},
"script": "function onFirstHit(h) {\n\taddStatus(owner, Skill.Mace_Benediction_Status);\n\n}\n\nfunction onInflictDamage(dmg) {\n\tif (dmg.isFirstHit && dmg.skillId == Skill.Mace_Benediction_Combo && rank >= 3) {\n\t\tif (dmg.critical) {\n\t\t\taddStatus(owner, Skill.Mace_Benediction_Skill1_Proc);\n\t\t\tresetCooldown(Skill.Mace_Benediction_Skill1);\n\t\t}\n\t}\n}",
"_xrefs": [
{
"from_sheet": "item",
"from_id": "Mace_Benediction",
"via_field": "skills"
}
]
}