Home · skill · Golem_Explosion
Properties
- type
- Skill
- nature
- Ability
- duration
- 0.2
- steps
- flags
Referenced by
Raw data
{
"id": "Golem_Explosion",
"type": "Skill",
"nature": "Ability",
"texts": {},
"anim": {
"ref": "Hit",
"speed": 0.1
},
"duration": 0.2,
"steps": [
{
"visuals": {
"fxs": [
{
"set": "Telegraph_Circle_Fire",
"space": 0,
"props": {},
"flags": 56
}
]
},
"props": {
"castFlags": 8
},
"on": 0,
"type": 3,
"duration": 6
},
{
"on": 0,
"visuals": {
"playAnims": [
{
"anim": {
"ref": "Hit",
"speed": 0.2,
"startFrame": 3,
"blend": 0.2
}
}
]
},
"props": {
"loop": {
"tick": 0.4
}
},
"type": 11,
"duration": -1
},
{
"on": 7,
"visuals": {
"fxs": [
{
"set": "Golem_Bomb",
"space": 1,
"props": {},
"flags": 16
}
]
},
"props": {},
"delay": -0.1
},
{
"props": {
"area": {
"height": [
2,
6
],
"hitFilter": 3,
"telegraph": 0,
"follow": 1
}
},
"effects": [
{
"effect": 0,
"scaling": [
{
"ratio": 2.5,
"atb": "FoePower"
}
],
"sideEffects": {
"knockBack": {
"type": 0,
"knockUpForce": 10,
"pushForce": 20
}
},
"flags": 0,
"affinity": "Fire"
}
],
"on": 7,
"type": 4,
"range": 10
},
{
"on": 9,
"props": {},
"type": 20
}
],
"flags": [
"BlockDeath",
"NoInterrupt"
],
"mastery": [],
"props": {},
"vars": {
"var1": 30,
"var2": 80
},
"script": "function onReceiveHit(hit) {\n if(!isServer || !running || elapsedTime < 0.1) // Grace period with no bumping\n return;\n if(hit.isDoT || hit.isStatus)\n return;\n var force = vars.var1;\n if(!hit.isBaseAttack || hit.isFinalCombo)\n force = vars.var2;\n applyKnock(owner, hit.source.position, force, force * 0.3);\n}",
"_xrefs": [
{
"from_sheet": "unit",
"from_id": "Elemental_Z2_FS_Lava",
"via_field": "skills"
},
{
"from_sheet": "unit",
"from_id": "Elemental_Z2_FS_Lava_2",
"via_field": "skills"
},
{
"from_sheet": "unit",
"from_id": "Golem_Z2D_FireExplosive",
"via_field": "skills"
},
{
"from_sheet": "unit",
"from_id": "Golem_Z2D_FireExplosive_2",
"via_field": "skills"
},
{
"from_sheet": "unit",
"from_id": "Golcano_Minion",
"via_field": "skills"
}
]
}