Home · skill · Golcano_ShieldApply_Status
Properties
- nature
- Status
- duration
- -1
Raw data
{
"gfx": {
"file": "UI/Placeholder/Icons_Resources.png",
"size": 48,
"x": 37,
"y": 11
},
"id": "Golcano_ShieldApply_Status",
"nature": "Status",
"texts": {},
"anim": {},
"duration": -1,
"steps": [],
"flags": [],
"mastery": [],
"props": {
"status": {
"types": [
{
"type": "Debuff"
}
],
"maxStacks": 15
}
},
"vars": {
"var1": 0.1
},
"script": "function onReceiveDamageEval(dmg) {\n\tvar stacks = owner.getStatusCount(Skill.Golcano_ShieldApply_Status);\n\tif( dmg.skillId == Skill.Golcano_ShieldApply ) {\n\t\ttrace(\"hello\");\n\t\tdmg.dmgMult += stacks * vars.var1;\n\t}\n}"
}