Home · skill · Golcano_ShieldApply

Properties

type
Skill
nature
Ability
cooldown
2
steps
on=0props={"castFlags":4}type=3duration=100visuals={"playAnims":[{"anim":{"file":"Anim/Golem/Skill/Anim_Golem_Common_Shield_Cast.fbx","loop":true}}]}id=Caston=0props={}type=11duration=-1id=SpawnGolemon=0props={"loop":{"tick":5},"canRepeat":true}type=11visuals={"fxs":[{"set":"Fire_Aoe_Unit","props":{"offset":{"x":0,"y":0,"z":0,"height":0}},"flags":24,"space":0}]}delay=1.9duration=-1on=0props={"loop":{"tick":5},"canRepeat":true}type=11visuals={"playAnims":[{"anim":{"file":"Anim/Golem/Skill/Anim_Golem_Common_Shield_Blast.fbx","restore":"Cast"}}]}delay=1.7duration=-1on=0props={"loop":{"tick":5},"canRepeat":true}type=4range=50effects=[{"effect":0,"scaling":[{"ratio":0.2,"atb":"FoePower"}],"flags":0,"affinity":"Fire"}]delay=2duration=-1on=0props={"status":{"ref":"Golcano_Shield","target":0}}type=1on=1props={"status":{"ref":"Golcano_ShieldApply_Status","target":1}}type=1on=13props={"status":{"ref":"Golcano_Shield","target":0}}type=2id=End
flags
RequireStop

Referenced by

Raw data
{
  "id": "Golcano_ShieldApply",
  "type": "Skill",
  "nature": "Ability",
  "texts": {},
  "anim": {},
  "cooldown": 2,
  "steps": [
    {
      "on": 0,
      "props": {
        "castFlags": 4
      },
      "type": 3,
      "duration": 100,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "file": "Anim/Golem/Skill/Anim_Golem_Common_Shield_Cast.fbx",
              "loop": true
            }
          }
        ]
      },
      "id": "Cast"
    },
    {
      "on": 0,
      "props": {},
      "type": 11,
      "duration": -1,
      "id": "SpawnGolem"
    },
    {
      "on": 0,
      "props": {
        "loop": {
          "tick": 5
        },
        "canRepeat": true
      },
      "type": 11,
      "visuals": {
        "fxs": [
          {
            "set": "Fire_Aoe_Unit",
            "props": {
              "offset": {
                "x": 0,
                "y": 0,
                "z": 0,
                "height": 0
              }
            },
            "flags": 24,
            "space": 0
          }
        ]
      },
      "delay": 1.9,
      "duration": -1
    },
    {
      "on": 0,
      "props": {
        "loop": {
          "tick": 5
        },
        "canRepeat": true
      },
      "type": 11,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "file": "Anim/Golem/Skill/Anim_Golem_Common_Shield_Blast.fbx",
              "restore": "Cast"
            }
          }
        ]
      },
      "delay": 1.7,
      "duration": -1
    },
    {
      "on": 0,
      "props": {
        "loop": {
          "tick": 5
        },
        "canRepeat": true
      },
      "type": 4,
      "range": 50,
      "effects": [
        {
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.2,
              "atb": "FoePower"
            }
          ],
          "flags": 0,
          "affinity": "Fire"
        }
      ],
      "delay": 2,
      "duration": -1
    },
    {
      "on": 0,
      "props": {
        "status": {
          "ref": "Golcano_Shield",
          "target": 0
        }
      },
      "type": 1
    },
    {
      "on": 1,
      "props": {
        "status": {
          "ref": "Golcano_ShieldApply_Status",
          "target": 1
        }
      },
      "type": 1
    },
    {
      "on": 13,
      "props": {
        "status": {
          "ref": "Golcano_Shield",
          "target": 0
        }
      },
      "type": 2,
      "id": "End"
    }
  ],
  "flags": [
    "RequireStop"
  ],
  "mastery": [],
  "props": {},
  "vars": {},
  "script": "var roundCount = 0;\nfunction onStart(ctx) {\n\troundCount++;\n}\n\nfunction onStep(s) {\n    if( isServer && s.kind == Steps.SpawnGolem ){\n\t\tfor(i in 0...roundCount) {\n\t\t\tsummonGroup(UnitGroup.Golcano_Minion, \"A\");\n\t\t}\n    }\n}\n\nfunction onReceiveHit(hit) {\n\tif(hit.skillId == Skill.Golem_Explosion) {\n\t\tplayStep(Steps.End);\n\t\tstop();\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Golcano",
      "via_field": "skills"
    }
  ]
}