Properties
- type
- Action
- nature
- Attack
- cooldown
- 1
- steps
-
props={}on=0type=3duration=1visuals={"forceItemTypeInHand":"GearSickle"}props={}type=11on=0duration=1
Raw data
{
"id": "Gather",
"type": "Action",
"nature": "Attack",
"texts": {
"name": "Gather"
},
"anim": {
"file": "Anim/Human/Common/Anim_Human_Common_Gathering.fbx",
"blend": 0.1
},
"cooldown": 1,
"steps": [
{
"props": {},
"on": 0,
"type": 3,
"duration": 1
},
{
"visuals": {
"forceItemTypeInHand": "GearSickle"
},
"props": {},
"type": 11,
"on": 0,
"duration": 1
}
],
"flags": [],
"mastery": [],
"props": {
"needTarget": true
},
"vars": {},
"_xrefs": [
{
"from_sheet": "gatherable",
"from_id": "Plant",
"via_field": "props"
}
]
}